User review spotlight: Carmageddon (DOS). Released in 1997.

Storm (Atari 8-bit)

Storm Screenshots

Atari 8-bit version

Storm Atari 8-bit The title screen. The music here is outstanding, unfortunately the rest of the game is music-free.

The title screen. The music here is outstanding, unfortunately the rest of the game is music-free.

Storm Atari 8-bit As the game starts, remove the border around the player by touching the twig-looking switch before a lot of enemies spawn.

As the game starts, remove the border around the player by touching the twig-looking switch before a lot of enemies spawn.

Storm Atari 8-bit Destroying an enemy generator.

Destroying an enemy generator.

Storm Atari 8-bit Another room. Lots of items to collect.

Another room. Lots of items to collect.

Storm Atari 8-bit Those apparently garbled tiles - they are supposed to look like that. They are supposed to be fog or something.

Those apparently garbled tiles - they are supposed to look like that. They are supposed to be fog or something.

Storm Atari 8-bit There is no point to stop and fight enemies whenever you don't have to, as they respawn every time you re-enter a room.

There is no point to stop and fight enemies whenever you don't have to, as they respawn every time you re-enter a room.

Storm Atari 8-bit Each screen has a line of flavor text to scrolling on top.

Each screen has a line of flavor text to scrolling on top.

Storm Atari 8-bit Gahh - the fog! It's annoying!

Gahh - the fog! It's annoying!

Storm Atari 8-bit Sometimes a trap is triggered, and you have to trek across lots and lots of screens just to get back where you were.

Sometimes a trap is triggered, and you have to trek across lots and lots of screens just to get back where you were.

Storm Atari 8-bit Just another screen.

Just another screen.

Storm Atari 8-bit More treasure to collect.. and more annoying fog.

More treasure to collect.. and more annoying fog.