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Transmuter (Atari 8-bit)

missing cover art
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Written by  :  Wertzui (176)
Written on  :  May 03, 2014
Platform  :  Atari 8-bit
Rating  :  2.2 Stars2.2 Stars2.2 Stars2.2 Stars2.2 Stars
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Summary

An insult to injury.

The Good

It is trying to be a low budget clone of Nemesis (aka. Gradius)... which is good, considering the Atari 8-bit has not much games like that. They even hired David Whittaker for the music and sound effects. The game can provide some fun if you are looking for it hard...

The Bad

WHAT A LAZY EXECUTION WITH NO REDEEMING QUALITIES!

Just look at it! They took a ZX Spectrum game, and ported it on a superior machine in a way it makes the spectrum version look good! The Graphics looks like the Spectrum, except in low resolution, and with even less colors. The hit detection is awful, there are lot of unexpected death occurring. The scrolling and sprite movement is chunky because they are all done by software and use none of the hardware features what the Atari 8-bit was good at.

The Bottom Line

In the early '80s, the 8-bit line of Atari computers was among the better supported systems, with a very good quality hardware and software that competed well with the Commodore 64. But after 1985, the support quickly faded, and the remaining user base had to deal with embarrassing sh*t like this.