DescriptionBallerburg is a turn based artillery game. The game was released as public domain and is entirely in German. There are castles on the left and right side of the screen, and there is a random generated mountain in the middle. Each player has a castle with several cannons and a king. On each turn a player can buy cannonballs and powder, rebuild the castle, and aim and fire a cannon at the opponent. The goal is to hit the king of your opponent.
Before a game starts, each player can choose from various castles, each castle has a different layout of cannons, storage rooms and the king. When a storage room for gun powder or cannonballs is hit, the player loses all his supply of gun powder or cannonballs. When shooting, the wind influences the trajectory of the cannonballs.
The game also has economic and sim-like elements. Each castle has a set of economic assets, like money, a population and taxes. Prices for gun powder and rebuilding vary from turn to turn, and the player can choose to raise or lower taxes to get more income. Your population will decrease when tax is too high, and they will be added to the other players castle.
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Commercial remakeThe commercial remake of Ballerburg (Ballerburg: Castle Siege) was without any acknowledgement or credits to the original author. Even in their game forum, any acknowledgement to the monochrome Atari ST game was denied. In a response to a direct request from the programmer of the 1987 Ballerburg game to ASCARON, the company claimed their lawyers have checked before release that he cannot make any claims. As compensation, he was sent two copies of the commercial game.
Public domainBallerburg was released as a public domain program with the request to send 20 DM (~10€) to the author. He received 159 letters with the money, the last one in 2012.
Related Web Sites
- Eckhard Kruses Ballerburg page (Game page on the author's website with trivia, stories and information about Ballerburg)
- Extended version at Eero Tamminen's site (Download of a the GEM port of the game (variable screen sizes), and also the source code.)