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BattleTech: The Crescent Hawk's Inception (Atari ST)

BattleTech: The Crescent Hawk's Inception Atari ST Title screen

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

Trivia

Database

All Level 1 (3025) BattleTech weapons are in the game's database, though few of them are used. With a hex editor, luck, and/or patience, players can have AC20s, LRM15s, and all the other goodies mounted on their mechs. In addition they can have all twelve members and tons of cash. Otherwise, having a party as big as the one on the back of the box is impossible.

Extras

The game shipped with a round lapel pin that was the Crescent Hawk's Insignia.

Miniature

For the first few months after the game came out, players who beat the game (enduring the laborious card key door unlocking sequence to reach the final room of the secret base) received a code they could mail to FASA for a Ral Partha miniature of the Land-Air-Mech (half-plane robot) that was discovered at the end of the game.

Information also contributed by Matt McLaine and Tony Van.

Contributed by Justin Hall (115) on Jan 18, 2000. [revised by : Patrick Bregger (101287)]. -- edit trivia