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Shoot-'em-ups are a common breed so finding one that actually has something above the rest is rare. However, Blood Money has that elusive quality. For a start, the graphical effects almost border on a programming miracle with smooth and exciting animation. Four-directional scrolling adds an additional maze element but it's the money idea which really gives it a glow of originality. It runs slightly slower than the Amiga version which is in fact a positive point. Many claimed the Amiga version was far too difficult, this slight reduction in speed resolves that. Blood Money is still a shoot-em'-up so there's no getting away from the hackneyed theme of blasting everything that moves in your bid to meet the end-of-level guardian, but with each planet populated by animated aliens, it's better than any other ST shoot-'em-up.
This game is definitely a must-have for any ST collector. The poster alone makes it worth something and the game is definitely challenging and fun. The graphics are among the best on the ST and the variety of levels, each with its own theme, should keep you entertained for a while. Although the sound effects and music could have been more exciting, and the pace of the game a little faster, I recommend this game without hesitation.
Graphically very similar to the Amiga game, the ST version does contain a few differences - but these are minor and don't detract from the sheer pulse-pounding chaos that ensues as the bounty hunter eradicates all for the folding stuff. The only major omissions are the brilliant loading screen and the haunting ingame tunes, these have been replaced by a twee melody that annoys very quickly... oh well there's always the volume button.
When two players get together on this baby, there's hardly anything of equal addictiveness. Truly dynamite stuff from Psygnosis!
Scrolling which isn't quite so smooth as on the Amiga, not as colourful and weaker sound, but thankfully the ST version's gameplay will remain the same.
Um BLOOD MONEY zum besten Ballerspiel aller Zeiten zu küren, hätte das Spiel um einiges rasanter und abwechslungsreicher sein müssen, denn die Gegner sind teilweise doch recht stupide und lahm, die Backgrounds an manchen Stellen kärglich hingeklatscht, an anderen wieder toll gestylt.
[Budget re-release] Blood Money isn't the fastest horizontally scrolling shoot 'em up ever to hit the wonderful world of budget software, but it's certainly one of the most challenging and technically accomplished. If you frequently find shoot 'em ups too easy, or if you have another gamer handy to help out, then this is well worth checking out.
Die technisch hervorragende Musik und die passable Grafik nutzen den Amiga gut aus. Bei der Atari ST-Version gibt es keine großen Unterschiede. Sie ist lediglich etwas langsamer, hat ein paar Farben weniger und bietet schlechtere Musik. Gute Actionspieler, die sich gerne bei schweren Programmen festbeißen, werden nicht so schnell von Blood Money wegzubekommen sein.
In fact, ST Blood Money is a little simpler than the joystick-busting Amiga version, and emerges better for it. The music and sound effects are a little weedy and the scrolling slightly jerky, but the gameplay, though tough, is at least compelling. Worth a look.