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Description

A shoot ‘em up set on a patchwork-quilt coloured road, Eliminator puts you in control of a ship with a basic weapon, flying along at breakneck speed. There are barriers along the way to avoid, often set in quick succession, and lots of bad guys to shoot at or avoid - their shots must be avoided too. Some parts of the track are blocked unless you can shoot through obstacles before reaching them, or hit a jump pad. At some points you can change to travelling along the ceiling as well. Tokens can be collected en route, and used to obtain better weapons, but losing a life costs you the best one you’ve currently got.

Screenshots

Eliminator Atari ST Tunnels form part of the course
Eliminator Atari ST Game start position
Eliminator Atari ST Died by hitting one of those pillars
Eliminator Atari ST Title screen

Promo Images

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User Reviews

Blindingly fast 3d shooter steve barton (2) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars

Critic Reviews

The Games Machine (UK) Oct, 1988 92 out of 100 92
Atari ST User Dec, 1988 9 out of 10 90
ACE (Advanced Computer Entertainment) Oct, 1988 904 out of 1000 90
The One Oct, 1988 85 out of 100 85
ST Action Oct, 1988 80 out of 100 80
ASM (Aktueller Software Markt) Oct, 1988 9 out of 12 75
ST/Amiga Format Oct, 1988 70 out of 100 70
Joystick (German) Jan, 1989 7 out of 10 70
Power Play Oct, 1988 65 out of 100 65

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Trivia

Aftermath

The game was written by John Phillips (who also wrote Nebulus) and drawn by Pete Lyon. Both then spent some time on projects that were never completed - Phillips designed an arcade adventure using lots of shadows, called Scavenger, while Lyons were the main artist for a title called Dynamic Debugger, which was intended to use the Amiga's 4096-colour HAM graphics mode throughout. Sadly both ideas were too complex and memory-hungry for much gameplay to be incorporated.
Martin Smith (62888) added Eliminator (Atari ST) on May 18, 2004
Other platforms contributed by B.L. Stryker (20886) and Martin Smith (62888)