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Epic is the best blaster the ST has seen for a long time. Its been so long since anyone has bothered to spend the time and effort to put together a shoot-'em-up with quality graphics and sound - and not just some piddling, horizontally-scrolling thing. The satisfaction of wasting wave after wave of scum-sucking alien trash comes flooding back as soon as you see the Rexxon horde. If you don't feel your bloodlust rising when you're con- fronted with the 1000-odd enemy ships of the Mother of Wars, see a doctor. The samples could have been a little better - particularly some of the ﬁring noises - but the music is absolutely superb. Almost the entire Mars movement from The Planet Suite, sampled and spliced together pretty well, accompanies the intro and between mission screens - whack up the volume and get that blood stirring. It's the music that Star Wars nicked and mixed up a bit, and it suits the game perfectly.
So there you have it - if you want to explore, buy Damocles. If you want docking, buy Emanuelle... sorry, buy Activision's Warhead. But if you want frenetic, finger-on-the-trigger Star Wars-style space battles, check out Epic.
The One for ST Games
Epic's biggest problem is that there are just too many minor bad points hidden by the flashy exterior. Don't think that it is a bad game, far from it. Epic is remarkably good, it just doesn't quite live up to its name, which is a shame as there really is something special bursting to get out. This is really the 16-bit equivalent of Wing Commander
(at least until Wing Commander makes the conversion): nice graphics coupled to a good, but not outstanding, game.
ACE (Advanced Computer Entertainment)
Aaargh! What the Hell's going on? Where's the battle? Where's the fleet? Where's my mummy? Epic is very confusing at first, simply because of the huge canvas for the action. However, things do get a lot better very quickly. The first few missions are very short and simple and, given the hype, a bit disappointing. However, they are merely a taster of the huge battles later on which are excellent if a little protracted. The alternating between space and planet battles injects a modicum of variety into the endless blasting. But be warned, given the game's lack or real depth there's a more-than-average chance that you may tire of this sooner much rather than later.
Unfortunately, to the greater extend Epic misses the mark - this is a shame because it's so close to being a biggy.
ASM (Aktueller Software Markt)
Fast scheint es so, als ob die Jungs von Ocean bei der Amiga-Version von Epic erstmal geübt haben, denn die ST-Version zeigt bereits im Vorspann, daß hier gefeilt wurde. Der Soundtrack und die Zwischenanimationen sind nämlich um Längen besser als beim Amiga. In der Spielbarkeit und im Sound während des Spiels hat sich jedoch nix getan.