User review spotlight: Ultima IV: Quest of the Avatar (DOS)
The castle dungeon.
The entrance hall.
Moat and portcullis.
The west wing of the castle.
Talking with Denzil.
Avoid the bird or you will be killed.
Raise the water level by throwing heavy boulders into river.
The snap happy gator.
The wide-eyed dragon.
Looking out to sea.
Talking with Dozy.
You must find a way to open this well.
The smelly allotment.
Base of the volcano.
The dragon's lair.
The lift control hut.
Grand Dizzy is waiting for his hero.
A strange new world.
The market square.
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