DescriptionThe Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.
The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black.
Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.
- "G-Loc R360" -- Computer title
- "G-Loc" -- Official abbreviation
- "ジー・ロック" -- Japanese spelling
- "지-락" -- Korean spelling
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|ST Format||Nov, 1992||35 out of 100||35|
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1001 Video GamesThe Arcade version of G-LOC: Air Battle (R-360) appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Arcade versionG-Loc's main gimmick was that in the arcade version, you could find it in the so-called R360 cabinet variant, which placed the player in a hydraulic seat that was actually capable of making 360 turns and placing the player upside-down. Complete with safety bars and an "eject" button for the wusses that would immediately straighten the cabinet, the R360 even had a "demo" mode for people that just wanted to experience an amusement ride instead of actually playing the game.
Cover artUS/Europe Cover of the Game Gear version of G-Loc has a picture of F-16 Fighting Falcon in its cover. In the game however you pilot an F-14 Tomcat. An example of many cover-game inconsistencies during that time...
Information also contributed by Rad Spencer
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