There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (9 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The Games Machine (UK)
Graphics and sonics are both up to scratch in this first 16-bit version. The sprites are small, but great attention has been paid and rewards close inspection. In fact, TGM has no hesitation in recommending that you go out and buy Ghouls 'N' Ghosts now!
It is just about as close to the coin-op as it could have been, with the small but detailed graphics and jaunty tune translating relatively well, and the frantic gameplay remaining intact. From the word go, Ghouls is non-stop action, and cutting a path through the hundreds of zombies, vultures and creatures is one of the best ways I can think to spend an afternoon. I particularly liked the little touches, such as the wizard who turns you into a duck, that have been kept from the original game, and it is attention to detail like this that puts Ghouls head and shoulders above its competition. Whether you like this style of game or not, buy Ghouls'n'Ghosts and prepare for some of the most addictive gameplay ever witnessed on the ST.
Es geschehen noch Zeichen und Wunder in der Softwarebranche. Bevor der erste Teil der Ritter-Aktion "Ghosts'n Goblins" für Heim-Computer erscheint, gibt es - erstaunlicherweise - erstmal den zweiten Teil "Ghouls'n Ghosts".