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The Gold of the Aztecs (Atari ST)

The Gold of the Aztecs Atari ST Title screen

MISSING COVER

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68
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92
Atari ST User (Nov, 1990)
The game is difficult to interact with at first, and there's a distinct lack of "haste" given to your character. It'd been nice to have smooth scrolling, but you can live with the finished product. Persevere with the control and you'll certainly be impressed with this stonking game.
87
Gold of the Aztecs is a demanding game which'll have you tearing your hair out in frustration, but it's a addictive and rewarding enough to keep you coming back for more. Give it a go if you're after a challenge.
81
Raze (Nov, 1990)
Gameplay is just as good the Amiga version. However, the sound is less impressive and the graphic lack colour. Animation of the fantastically smooth and accurate, but rather slothful. An impressive game by any standards.
71
ST Format (Nov, 1990)
Early levels are frustrating, joystick-throwing travesties of the idea of gameplay. The major problem of an over-complicated gun control and an over-difficult first level mean you're unlikely to see the later levels, where the excellent tricky logic puzzles live. If you can make it past the early bits, the remainder of the game actually becomes less reflex-orientated, more strategic and, thankfully, a lot more rewarding. Stay with it long enough and it comes close to being good fun.
53
Die Grafiken von Gold of the Aztecs sind ganz hübsch, mehr aber eben nicht. Sie zeigen alles, was es in einem normalen Busch üblicherweise zu sehen gibt: Elefanten. Geier, fleischfressende Pflanzen... Aber was nützt der gutaussehendste Geier, wenn die Steuerung total daneben ist? Zu allem Übel ist die Kollisionsabfrage ungenau. Also, Ihr wißt Bescheid: Laßt die Finger von diesem Game. Außerdem sind ehemalige Vietnamkämpfer schon viel zu abgeschmackt, als daß sie Grundlage für eine gute Story sein könnten!
26
Power Play (Dec, 1990)
US Gold's frustrierende Schatzsuche flatterte uns jetzt auch für den ST ins Haus. Zur allgemeinen Verwunderung gleicht sie der in der letzten Ausgabe getesteten Amiga-Version aufs Haar. Erstaunlich wie das Kinetica-Team es schaffte, sowohl das quälende Ruckel-Scrolling als auch die Humpel-Sprites der Amiga-Version 1:1 auf dem ST zu realisieren.