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Then sanity prevails and the disk goes out of the window instead - this game is so-o-o-o frustrating. On the plus side there are some excellent sound effects, the speech when Billy dies, and the chuckles of the Gremlins, all of which appear to be sampled. There even seems to be a bit of Star Trek in there as the lift doors slide open, and the torch fires. The characters themselves are all superbly detailed but it all seems to pale as the joystick flies across the room in frustration. Admittedly, platform games do need an element of difficulty to make them addictive but this really has gone too far.
While Gremlins 2 won't win any prizes for originality, children will love the theme and it won't get completed in two days. The game is hard; to complete a level you need to know where and when one of the Gremlins is going to pop up out of the scenery. It's nothing special but quite appealing nonetheless.
Auch auf dem Atari ST wurden die grünen Widerlinge gnadenlos von den Programmierern niedergemacht. Scrolling sucht man vergebens: Die Bildschirme werden schön brav umgeblendet, was die Vitalität des Spiels ganz gewaltig anfrißt. Die Grafik ist etwas matter und die Musikbegleitung fällt, wie zu erwarten, auch magerer aus.