Hunter (Atari ST)

Hunter Atari ST Title screen


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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (3 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ST Format (Sep, 1991)
Overall, Hunter offers everything you could want from a game: huge amounts of gameplay, fantastic graphics and those insignificant but pleasing details that give games a real polished look. You don't need to be a hunter to know that this one is a real find.
Retro Gamer (Oct, 2004)
Hunter was a real breath of fresh air when it arrived. Sure, Midwinter also offered the same free-roaming and vehicle-based play, but Hunter was the more accessible of the two, providing a much more simplified and enjoyable experience.
The One (Mar, 1991)
Hunter offers just as much enjoyment as its Amiga counterpart. The graphics are a little lighter and maybe not quite as detailed, but the difference is so negligible that you wouldn't notice unless you knew what you were looking for.
Top Secret (Nov, 1992)
Akcja gry toczy się współcześnie. Między dwoma sąsiadującymi państwami (nazwijmy je Północ i Południe) rozgrywa się zaciekła wojna. Obie strony dysponują obfitością nowoczesnego uzbrojenia, obie odczuwają niedostatek ludzi. W efekcie zmagania przeistoczyły się w wojnę pozycyjną, w której po obydwu stronach brak sił na decydujące uderzenie.
Sieht man sich die ganze Sache etwas genauer an, merkt man, daß es zwischen der Amiga- und der Atari ST-Fassung keine großen Unterschiede gibt. Selbst die Vektorgrafik ist genauso schnell (langsam) wie auf dem großen Commodore. Der einzige kleine Unterschied ist der Sound. Denn statt der digitalisierten Geräusche auf auf dem Amiga, gibt‘s hier nur Chipsounds.