DescriptionIshar: Legend of the Fortress is the sequel to the Crystals of Arborea. Morgoth and Morgula, the black god and his witch wife who were defeated in the previous game, had a child, Krogh. Their evil progeny is based in the fortress Ishar, which means "unknown" in the elven tongue, and has plans to reduce to population of Kendoria to slavery.
The player takes the role of a traveler who, with the aid of up to five companions, battles through the fortress to defeat Krogh and stop the spread of the powers of chaos. Unlike its predecessor, Ishar is viewed entirely from first-person perspective, and its combat is real-time rather than turn-based.
- "Ishar I" -- Common abbreviation
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The Press Says
|ST Format||Aug, 1992||90 out of 100||90|
|ST Format||Jun, 1993||82 out of 100||82|
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Savegame systemIshar was probably the game with the most annoying savegame system ever: if you wanted to save, you needed to pay some gold for it (I believe it was 100 GP). And believe me - it was nearly impossible to get that much in the beginning of the game, so you could either leave your machine switched on for days, play until you got enough or - well, just quit.
Two releases on Amiga and Atari STThere are two releases of Ishar on Amiga. The original in 16 colors and the AGA (amiga chipset) in 256 colors. The second is the better release of Ishar because they have fixed bugs so now, you can run quickly in all directions and not only screen by screen.
On Atari ST computers there were two releases as well: while the 16 colors version was runnable on all ST machines, the 256 colors version was only supporting the Atari Falcon.
- ST Format
- January 1993 (issue #42) - #27 in '50 finest Atari ST games of all time' list
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