J.R.R. Tolkien's War in Middle Earth (Atari ST)

J.R.R. Tolkien's War in Middle Earth Atari ST Title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 4.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.5
Overall User Score (2 votes) 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Even when you've completed War in Middle Earth there is still plenty to do such as refining your strategies and locating all the hidden objects. There's little difference between the three 16-bit versions reviewed here other than sound and some minor graphical differences, but the game plays just as well on all formats.
Power Play (1989)
Die Grafik auf 16-Bit-Computern ist gut, auch wenn auf dem Amiga ziemlich viel nachgeladen wird. Trotzdem ist War in Middle Earth keines der üblichen “Ich verlagere das 1504te Panzerkorps nach Südosten“-Spiele. Es bringt Spaß, die “historischen Gestalten“ auf der Karte herumzuschieben. Wer das Buch gelesen hat, ist klar im Vorteil: Er kennt die Geschichte und weiß, wo die Schwächen seines Heiden sitzen, und diese Informationen kann man gut gebrauchen.