Jupiter's Masterdrive Reviews (Atari ST)

Jupiter's Masterdrive Atari ST Title screen


Critic Score
100 point score based on reviews from various critics.
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Critic Reviews

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The graphics are pretty good with a nice variety in all of the backdrops and some great animation on the cars themselves. Jupiter's Masterdrive is a playable effort, but it lacks a certain something that would really make it a really special game. Perhaps if there were a few more racers to set yourself up against and a bit more in the way of explosive action it'll be better still, but even as it stands, this is still a really playable slice of racing action that's highly recommended.
ST Format (Mar, 1991)
Jupiter's Masterdrive grows on you the more you play it. At first, you can manage just driving flat out, not buying any new equipment and watching your cash pile up. But once you get to the third or fourth level, you start getting behind and must invest in some goodies for your car! Best of all is the simultaneous two-player mode. This keeps you racing long after those computer opponents have got boring. Basically just another racing game, but with more depth and better graphics than most.
Insgesamt stehen 18 verschieden gestaltete Rundkurse plus dem jeweiligen Bonuslevel zur Verfügung. Das Scrolling ist recht f1üssig, und auch sonst gibt es, soweit ich dies in den ersten Leveln übersehen konnte, im Spielablauf keinerlei Schwierigkeiten oder Probleme.
ST Format (May, 1992)
[Budget re-release] Controls are quite straightforward: "Fire" if you want to accelerate, left and right to - er, go left or right and... you get the picture. There's not a great deal to the game really - it's more like those old TV games that were around about 1982. The graphics and sound are unremarkable, as is the whole game, really. Nice for those with a car/planet fixation though.
Power Play (Mar, 1991)
Wenn man Ideen bei diversen anderen Rennspielen abkupfert und neu abmischt, muß nicht automatisch was Tolles dabei herauskommen. "Jupiter's Masterdrive" erinnert sehr an das in Ausgabe 1/91 getestete "Nitro", ist aber in so ziemlich allen Belangen schlechter. Es können nur zwei statt drei Spieler mitmachen, es gibt weniger Strecken, die Grafik ist laienhaft, das Pistendesign öde und die Bonusrunden nerven mit geballter Langeweile. Habe ich was vergessen? Ach ja: Steuerung und Spielbarkeit sind ebenfalls graue Mäuse, und darum brezelt's bei der Power-Wertung empfindlich rein.