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Leatherneck Reviews (Atari ST)

Leatherneck Atari ST Title screen

MISSING COVER

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Genre
Perspective
Gameplay
75
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
The graphics, scrolling and animation is all top notch. Sound, too, is very impressive (screams, gunfire etc) all of which help to make this one of the most enjoyable Commando/Rambo type games ever to have appeared.
88
If it's bloodlust your after then this one delivers. Gauntlet II has followed down the four-player path but it hasn't diminished its enjoyment level.
76
The addition of the multiplayer element makes Leatherneck a far more enjoyable game than a standard single-player shoot-'em-up.
76
ST/Amiga Format (Jul, 1988)
A fun action game for just one or two players but a real event for three or four. Invite your friends round an you're guaranteed hours of magnificent, mindless mayhem.
72
LEATHERNECK ist dagegen zu realistisch, um nur als einfaches Baller- oder Kriegsspiel charakterisiert zu werden. Für meinen Begriff wird das neues MICRODEAL-Produkt in England, vielleicht auch in den Staaten, zu einem Renner werden - in unseren Landen wird man vermutlich alsbald nur noch auf dem Schwarzmarkt über dieses Programm reden. Technisch gut, aber inhaltlich mehr als nur umstritten. Entscheidet selbst!
70
Excellent fun, but it would have been better if the difficulty level varied according to the number of players. And by the way, if you're playing with a pal and you're not getting on with him, you can always shoot him!
70
Atari ST User (Aug, 1988)
Leatherneck is a competently programmed game, but I suspect it will have limited lasting appeal. However, if you can get together with two or three friends you'll be guaranteed a jolly good blast.
62
ST Action (Jul, 1988)
This is definitely a contender for "The hardest game of 1988"; it took me ages just to get my score over the ten-thousand mark! The graphics work really well and the tune is good, and though a few quirks in the program make it very hard to progress, it is great fun trying. As first it is more luck than judgement, but, after a while, you can memorize the attack waves and learn how to avoid them.