Solomon's Key for the NES was released in Japan on this day in 1986.
Ready to go
There are 10 levels to progress through
Game A start
Formed one loop, which is about to disappear
Loops can be exotically shaped
Not all shapes are simple
Forming 2 separate loops to cover multiple eventualities
In a bit of trouble here
Nowhere further to go
On game B, finished loops aren't removed
As such, things can get tight more easily
Game C has distinct levels with passwords
With pieces removed, can you do a repair job?
What the rebuilt shape looks like
The second one
The third one in destroyed state
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