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Menace is a winner, there's no doubt about it. It's probably the best sideways scroller to appear on the ST yet and it'll take some beating. Fore once I didn't feel in the least bit let down by the game.
The panel and your ship are yellow and black. Even considering the ST's relatively limited colour capabilities, a better scheme should have been worked out. Sound is less clear and samples quieter than the Amiga game, however, Menace on the ST is an excellent blast.
So if Menace is such an ordinary game, why did I enjoy it so much? I'm generally at the school that believes that games released on the 16-bit computers should be programmed to the highest possible specifications. Ultimately, however the bottom line for a shoot 'em up is playability - and Menace's is pitched perfectly, Menace is unlikely to win any awards for technical excellence or for the advancement of science, but it is a playable and addictive blast, with enough depth build in to make it last.