There are no reviews for this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
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Atari ST User
Menace is a winner, there's no doubt about it. It's probably the best sideways scroller to appear on the ST yet and it'll take some beating. Fore once I didn't feel in the least bit let down by the game.
The Games Machine (UK)
The panel and your ship are yellow and black. Even considering the ST's relatively limited colour capabilities, a better scheme should have been worked out. Sound is less clear and samples quieter than the Amiga game, however, Menace on the ST is an excellent blast.
Computer and Video Games (CVG)
So if Menace is such an ordinary game, why did I enjoy it so much? I'm generally at the school that believes that games released on the 16-bit computers should be programmed to the highest possible specifications. Ultimately, however the bottom line for a shoot 'em up is playability - and Menace's is pitched perfectly, Menace is unlikely to win any awards for technical excellence or for the advancement of science, but it is a playable and addictive blast, with enough depth build in to make it last.