Nightdawn (Atari ST)

Nightdawn Atari ST Title screen


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In Nightdawn, the player takes the role of an engineer who has to prove that his remote-controlled tank is better than the previous model. To do so, he needs to master a series of top-down mazes. The goal of each level is to find the exit, but it is secured with locked doors and energy barriers. Navigating the maze and finding the means to overcome the doors (finding keys) and barriers (finding switches) is the main challenge of the game, but there are also mines, turrets and patrolling robots. During the course of a level there are optional and needed upgrades to find, e.g. a cannon (initially the tank can't shoot), a mine detector, extra energy or a radar.


Nightdawn Atari ST Finally reached the level end
Nightdawn Atari ST Level 1: transport to starting position
Nightdawn Atari ST A cannon is defending the badly required extra for detecting mines
Nightdawn Atari ST Without fetching this item you cannot fire any shot! So get that first.

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Critic Reviews

The Games Machine (UK) Sep, 1989 42 out of 100 42


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Patrick Bregger (162560) added Nightdawn (Atari ST) on Dec 29, 2011
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