Pang Reviews (Atari ST)

Pang Atari ST The title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.5
Overall User Score (8 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ST Format (Jan, 1991)
It's annoying that you can't jump to dodge balls as they bounce around the screen, but this is a minor complaint in what is otherwise an unbeatable puzzle game. You play it much, much more than is good for you, just to get better at it. There's a whole world-full of screens waiting, and you'll spend many happy hours trying to get to see them.
ST Format (Sep, 1993)
Armed only with a harpoon you plough through level after level of obstacles, ladders and platforms with one aim - to rid each beautifully drawn level of the offending spheres. Tough, tense and extremely peculiar. [Budget re-release]
ST Action (Mar, 1993)
Freaky Japanese coin-op style game that's as addictive as hell. Especially when it's played in the two-player mode.
Pang ist auch auf dem ST ein köstliches Spielvergnügen, doch leider ist die Grafik bzw. die Animation der Bälle mißlungen: Diese ruckeln nämlich vor sich hin. Doch Gott sei Dank hält sich dies in Grenzen, so daß dem Spielspaß kein Abbruch getan wird.
Power Play (Mar, 1991)
Ocean sollte mehr von diesen niedlichen, prima durchdachten Geschicklichkeitsspielen umsetzen. Nachdem schon "Rainbow Islands" den Sprung aus der Spielhalle in die eigenen vier Wände (dank Graftgold) glänzend überstanden hat, wurde auch Pang hervorragend adaptiert. Die Amiga-Version spielt sich sehr gut und steht selbst in Sachen Grafik dem Arcade-Vorbild in nichts nach. Pang macht alleine und zu zweit einen Heidenspaß und bietet dank der 17 Länder und vier Spielstufen genügend Abwechslung.