Red Lightning (Atari ST)

Red Lightning Atari ST Title screen

MISSING COVER

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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Overall User Score (2 votes) 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Atari ST User
It's easy to be overwhelmed by Red Lightning's mass of information, but it certainly adds to the atmosphere. An interesting game, but definitely for dedicated wargamers only.
64
ST Format
It's about time that war games were made more attractive to the general public rather than being aimed specifically at the minority of dedicated enthusiasts who'll probably buy any game that comes out, simply because there are so few released. Many potential buyers are put off by the boring presentation and huge, but detailed manuals that accompany the games.
62
ASM (Aktueller Software Markt)
RED LIGHTING simuliert äußerst realistisch die möglichen Geschehnisse eines 3. Weltkrieges. Über das eigentliche Spielthema kann man (und sollte man) diskutieren, wogegen es über die Qualitäten des Programmes nicht viel zu streiten gibt. Einige kleine Ungereimtheiten stehen einer Vielzahl positiver Aspekte gegenüber. Freunde dieses Genres sollten ruhig einmal RED LIGHTNING unter die Lupe nehmen. Der Computer wartet schon darauf, euch zu schlagen!
40
Computer Gaming World (CGW)
World War III in Central Europe. The game has some interesting concepts (e.g. forward deployment of subordinate units albeit at a cost of added fatigue), but the user-friendliness/ clumsiness of inputs is so awkward as to make the product a tedious chore rather than an interesting or enlightening experience.