User review spotlight: Carmageddon (DOS). Released in 1997.

Silkworm (Atari ST)

Silkworm Atari ST Title screen

MISSING COVER

76
MobyRank
100 point score based on reviews from various critics.
2.5
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 2.0
Overall MobyScore (4 votes) 2.5


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
86
The One
As with the Amiga version, there are a couple of new aliens not seen in the coin-op plus an impressive end sequence. Despite slightly jerky animation and scrolling, this is easily as playable as its arcade parent.
83
The Games Machine (UK)
Teamwork games always work well and Silkworm works a lot better than most with two different craft requiring separate game tactics in order to succeed, and even in one-player mode Silkworm plays extremely well. The vast number of opponents quickly get the adrenalin pumping, the addictiveness and playability levels are high and the action never stops. Silkworm may not be the biggest of licenses but this shouldn't stop it from becoming a much deserved success.
75
Power Play
Die Spielbarkeit von Silkworm ist sehr gut. Automatenumsetzungen geraten oft ein wenig schwierig, doch die ersten vier, fünf Levels sind hier erfreulich leicht zu spielen. Die gegnerischen Formationen und das Auftauchen der Schutzschilder sind prima ausgetüftelt. Hat man alle zwölf Levels mit dem Hubschrauber geschafft, kann man das Kunststück noch mal mit dem Jeep versuchen. Die ST-Version spielt sich fast genauso gut und bietet ebenfalls ein Dutzend Levels mit wechselnden Hintergrundgrafiken. Hier ruckelt das Scrolling aber und der Sound ist schlichter.
74
ST Action
Both the graphics and sound are good, but it's the overall gameplay that stands out. The difficulty level has been set at just the right level, I soon found myself overcoming enemies that I had initially thought unbeatable. However, it is the two-player option that I enjoyed most. The combination of two trigger-happy mercenaries makes for frantic action.
74
ACE (Advanced Computer Entertainment)
All in all, Silkworm is a very good shoot-em-up: nothing more and nothing less. The attacking craft are varied, and there's plenty to blast, so it'll keep you busy for a good while and is guaranteed to take years off the life expectancy of your joystick fire button.
73
ST Format
This is one of the earliest shoot-'em-ups from the team who brought you SWIV and ST Dragon. The most appealing aspect of this game is the simultaneous two-player action, where one of you controls a helicopter and the other controls a jeep. Gameplay is fast and furious and there are some particularly nice power-ups available for those especially tricky attack waves.
70
ST/Amiga Format
For all it's action and attention to detail, Silkworm is still just another shoot-em-up. At a cursory glance, the helicopter scenario might appear impressive but it's no match for the likes of R-Type and Denaris. Animated sprites aren't large enough and the later levels are so ridiculously hard that long-term interest doesn't last. However, if you were attracted by the arcade game then this is a good enough conversion to warrant picking up your stick.