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Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (3 votes)
MobyRanks are listed below. You can read here
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The One for ST Games
The two-player option is a bonus: it not only makes life a bit easier (particularly if you're playing with an expert), but it's also a lot more fun, since you've got the added element of fighting over who gets the extra energy and money. It's not the greatest or most polished beat 'em up in existence, but it's a good enough game to keep you entertained for a while, particularly when the blood begins to fly...
The graphics are childish - simple line drawings with no character - and the animation is slow and jerky. The fights are limited because you only have extremely basic moves with which to attack and defend. There's just nothing here to make you want to play on. Don't waste your money on this. If you really want to play pirates, get one of those plastic eyepatches you find in Christmas crackers - they're better value.
Computer and Video Games (CVG)
The totally abysmal STUN Runner conversions blotted Domark's/Tengen copybook, and this one doesn't clear up the mess - poorly animated sprites, awful sound, and little or no gameplay whatsoever. Leave it alone, unless you're mad.
ASM (Aktueller Software Markt)
Positiv ist die Zwei-Spieler-Option, die der Sache doch einen gewissen Pepp gibt. Die Sprites sind ja. zumindest bei Amiga und ST, hübsch groß gezeichnet, aber die Bewegungen sind einfach nur unbefriedigend. Während beim Amiga
das Scrolling gut und der
Sound mittelmäßig ist,
kommt einem beim ST das Grauen. Der Sound nervt ohne Ende und das Scrolling trägt hier den Untertitel:
„Ruckel dich blöd“.