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Sleeping Gods Lie (Atari ST)

Sleeping Gods Lie Atari ST Intro start

MISSING COVER

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Description

After the benevolent god N'Gir has given his blessings to the beautiful land of Tessera, he felt his work was pretty much done, and... fell asleep. Unfortunately, with no gods to watch over the world, an evil Archmage has gradually taken control over it, oppressing the population with his iron rule. The hero of this story lives in the town of Thurin, which is somewhat out of the Archmage's range of influence. However, when a gravely wounded kobold delivers a message to him and dies on the threshold of his house, the hero realizes that his long journey has begun - the journey to wake up the slumbering god!

Sleeping Gods Lie combines elements of action and adventure-style gameplay. The entire game world is viewed from first person perspective, rendered in "fake" 3D. The player explores this world, finding items, solving occasional puzzles, and getting closer to the goal. Enemies will often attack the hero; the key to victory is usually the power of the weapon the hero wields. These can be melee weapons as well as long-ranged ones such as a slingshot. Combat is entirely action-oriented. The game has an internal clock, and the hero can get tired and will have to rest from time to time.

Screenshots

Sleeping Gods Lie Atari ST How the game's date system works
Sleeping Gods Lie Atari ST A few of those Gods
Sleeping Gods Lie Atari ST Your house.
Sleeping Gods Lie Atari ST History

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The Press Says

Atari ST User Sep, 1989 9 out of 10 90

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Trivia

The game was also advertised for the Commodore 64, although this version was not released.
Martin Smith (63162) added Sleeping Gods Lie (Atari ST) on Sep 25, 2005
Other platforms contributed by Kabushi (121970) and faceless (395)