Space Ace (Atari ST)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). -
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 5.0
Graphics The quality of the art, or the quality/speed of the drawing routines 5.0
Personal Slant How much you personally like the game, regardless of other attributes 5.0
Sound / Music The quality of the sound effects and/or music composition 5.0
Story / Presentation The main creative ideas in the game and how well they're executed 5.0
Overall User Score (1 vote) 5.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ACE (Advanced Computer Entertainment)
Arcade movie in which a quick joystick reaction is required at the right moment during an animated scene. All the animation is superb (and uses a special 4096 colour mode, so it looks just like the same game on the Amiga), but the gameplay is sadly lacking.
ST Format
The result is not so much of a game as a demo - with annoying breaks where you're supposed to move the joystick to advance. If you want to show off your ST's capabilities there's no better game, but as playability it sucks. [Page 54f]
ASM (Aktueller Software Markt)
Um es noch einmal zu wiederholen: Man muß nur herausfinden ,in welche Richtung der Stick gedrückt werden muß, und das war‘s. Laßt Euch das auf der Zunge zergehen, bevor Ihr Euch leichtfertig von 140 Mäusen trennt! Wäre noch zu berichten, daß sich gegenüber der Amiga-Version nichts geändert hat: Spitzen-Grafik, guter Sound - null Gameplay. Das war‘s,
Power Play
Jetzt muß Dexter auch auf dem Atari ST seine Freundin aus den Klauen des fiesen Schurken befreien. Die Steuerung und der Handlungsablauf sind mit der Amiga-Version absolut identisch. Auch hier ein großes Lob an die Programmierer, die es schaffen, so viel Grafik und Sound in so kurzer Zeit zu laden. In der Spielhalle war's toll, aber auf dem Computer wird man zum Diskjockey.