||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (7 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
[Budget re-release] Speedball is one of those classic games whose attraction never really fades - and despite the sequel's obvious advantages, there are still some who will find pleasure in re-living the 'old days'.
[Budget re-release] Now that the game has been released on the Master System, and the sequel
is already scoring a huge computer success, Mirror Image have decided to let newcomers relive the original. A super game that every computer owner should have.
Never in the field of games reviewing has such an excellent game been played by so many for so long. It's one of the most enjoyable games to appear on the ST in a very long time, and as such It should feature highly on your shopping list. A must buy.
Atari ST User
Smash, kick, tackle, punch... goal! Another one, but I'm not really doing that well, perhaps I ought to bribe another ofﬁcial or buy some extra skill. What's a delicate young lady like myself doing playing a game like this? Having fun, that's what. This is the most exciting team sport simulation I have played on any micro. There really are some marvellous games in this month's bag, but for my money this has to be the pick of them all.
Computer and Video Games (CVG)
It is difficult to fault Speedball. You know as soon as it boots that you have a piece of quality software in your computer. If I were to pick on anything I would say that the sound effects could have been improved together with the method of picking up and using lettered power ups. That said, Speedball is going to be a monster hit. It turns the well worn sci-fi theme of future sports into a thumping good computer game.
ACE (Advanced Computer Entertainment)
The Bitmaps have lost none of their flare for graphics, and sound is good too. The gameplay is great and the action is manic throughout each of the short games. The underlying Rollerball theme of sport and violence has not been overdone and it adds a bit of a bite to the game, making it great fun to play.
Bei “richtigen‘ Sportarten gibt‘s immer wieder mal Leerlauf, doch Speedball hält, was sein Name verspricht. Auf dem vertikal scrollenden Spielfeld gibt es fast nur gefährliche Torszenen. Der Speedball-Champion braucht sehr gute Reaktionen, etwas Glück und Taktik beim Einsatz der Extrasymbole. Das unkomplizierte Spielprinzip macht irre viel Spaß: was will man mehr?
With digitised sound and addictive gameplay, Speedball might seem like the perfect game but it has its limitations. The layout of the screen means that you cannot see the entire arena at any one time. Consequently, this makes throwing the ball to other team members not only difficult but damn near impossible. Also, the way control switches between players can become annoying, especially when the ball nears the goal. But with an unusual variation on the football theme, it is certain to prove a hit.
ASM (Aktueller Software Markt)
Im Bereich Grafik haben sich die Bitmap Brothers selbst übertroffen. Softes Scrolling, große, gut animierte Sprites und der futuristisch metallicblaue Hintergrund schaffen die richtige Atmosphäre für ein fiktives Fußballspiel. Leider können David Whittaker‘s betont eintönige Musikstücke, die seltsamerweise alle gleich klingen, dieses hohe Niveau nicht halten, doch dies zu bemängeln, wäre angesichts des enorm hohen Spielwerts (vor allem zu zweit) nicht fair. SPEEDBALL ist, genauso wie Xenon, ein Muß für Action-Fans.