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Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks.

Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.


Spherical Atari ST High scores
Spherical Atari ST Part of what does what
Spherical Atari ST Game start - the ball is coming
Spherical Atari ST Loading screen

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Critic Reviews Jun, 2005 10 out of 10 100
Power Play Mar, 1989 84 out of 100 84
ASM (Aktueller Software Markt) Apr, 1989 9 out of 12 75
The Games Machine (UK) Jul, 1989 73 out of 100 73
Computer Gaming World (CGW) Jan, 1991 Unscored Unscored


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  • Power Play
    • Issue 01/1990 - #3 Best Dexterity Game in 1989

Martin Smith (66859) added Spherical (Atari ST) on Oct 25, 2006
Other platforms contributed by Martin Smith (66859) and LepricahnsGold (128175)