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Spherical (Atari ST)

Critic Score
100 point score based on reviews from various critics.
User Score
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Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks.

Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.


Spherical Atari ST Game Over
Spherical Atari ST But it's rolled in no-man's-land
Spherical Atari ST High scores
Spherical Atari ST Extra keyboard functions

User Reviews

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Critic Reviews

Pixel-Heroes.de Jun, 2005 10 out of 10 100
Power Play Mar, 1989 84 out of 100 84
ASM (Aktueller Software Markt) Apr, 1989 9 out of 12 75
The Games Machine (UK) Jul, 1989 73 out of 100 73


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  • Power Play
    • Issue 01/1990 - #3 Best Dexterity Game in 1989

Martin Smith (63028) added Spherical (Atari ST) on Oct 25, 2006
Other platforms contributed by Martin Smith (63028) and LepricahnsGold (104902)