Strider (Atari ST)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.8
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.0
Overall User Score (4 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The best conversion from US Gold to date, and an utterly brilliant game in its own right. Whether you've seen the coin-op or not, check this baby out.
A stunning conversion from US Gold, maintaining the original's arcade feel to a tee, and only pipped at the post by the Amiga version a smidgeon in the graphics and sound.
ST Format (Oct, 1989)
With a short burst of samples sound, loads of animation and graphics taken straight from the coin-op, Strider scores well in all departments. If you're one of those people who enjoy a game which has lots of action and violence then Strider is definitely up there with the best of the rest of them. It might not appeal to the strategists out there but who cares - a bout of blasting is far more fun and a lot less taxing on the brain.
Complete with funky soundtrack and good spot effects, this is an exceptional conversion of an exceptional game. Packed with levels, features, and just about everything else you could ask for, Strider must surely rank as one of the greatest arcade conversions ever.
Zero (Nov, 1989)
Super smashing lovely arcade conversion - faster than the Amiga but shares the same faults, i.e. a bit short and easy.
The One (Sep, 1989)
There's very little to differentiate this from the Amiga incarnation - even the sound is almost identical. As you might expect, it's a two-disk job, but very little swapping is required so gameplay isn't affected too much.
Atari ST User (Oct, 1989)
There's not much point in taking your time progressing through the levels, as a clock is counting your life away, so you must move quickly. Strider is a fun, addictive game that deserves a place in any arcade collection. The sound could be better, but in the heat of the battle you won't miss that.
Power Play (Sep, 1989)
Eins muß man den Programmieren von “Strider“ lassen: Die Heimcomputer-Umsetzung ist technisch wirklich gut gelungen. Große Sprites, gute Grafik und Animation (allein der Salto des Helden ist einen Blick wert) und ein toller Sound bringen ein richtiges Automatenfeeling in die gute Stube. Das leichte Ruckelscrolling stört kaum. Leider ist aber der Schwierigkeitsgrad ausgesprochen hoch. Spieler, die nur mal zwischendurch ballern, sollten von Strider die Finger lassen. Hier ist das Frusterlebnis zu stark. Profis dürften eher an diesem harten Actionspiel Freude haben.
Aber manchmal wird‘s eben doch frustig. Das ist bedauerlich, denn STRIDER kann mit guten Grafiken und einem recht schicken Sound (speziell auf dem Amiga) aufwarten. Zwar ist das Scrolling auf beiden Rechnern leicht ruckelig (keiner weiß, warum), doch ansonsten spielt sich STRIDER rasant und bietet abwechslungsreiche, knackige Action für ausgeschlafene Ballerfreaks. Ohne die Fehler bei der Animation hätte mich STRIDER sicherlich noch länger an den Bildschirm gefesselt, so aber gönne ich mir jetzt erstmal ‘ne Ruhepause - meinem Blutdruck zuliebe.