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Terminator 2 is going to sell by the ton. Not because it's a great game, but because of the film and the fact it's got Arnie's phizog plastered all over the packaging. If you're taken in by the hype that surrounds this film, then you'll have bought a poor quality game. It's strung together on a theme that follows scenes from the film quite closely, but isn't much fun to play.
The plot of the game is loosely based on the plot of the film. I have to admit that when it first arrived I was quite impressed by the presentation of, but that all stopped though when I started to play it.
Terminator 2 spielt sich durch und durch träge. Am spaßigsten sind noch die Level, in denen Arm bzw. Gesicht Arnolds zur Regeneration ‘zusammengeschustert‘ werden müssen. Aber auch dies kann nicht begeistern, genausowenig wie das T2-T-Shirt, das dem Programm beiliegt. Tja, ‘Hasta la vista, Ocean‘, das war wohl nichts!
Ocean schafft es einfach nicht, eine teuer erworbene Lizenz in ein vernünftiges Spielkonzept umzusetzen. Die Levels sind wahllos aus dem Film gegriffen und laufen meist auf eine langweilige Geschicklichkeitsprobe hinaus, die weder Prozessor, noch Joystick oder Spielerhirn fordern. Insgesamt schneidet die C-64-Version am besten ab; es steckt ein wenig mehr Mühe dahinter. Die Steuerung ist präziser und nicht so ungenau wie bei den 16-Bit-Versionen. Die Musik tropft allerdings wie in alten VC-20 Zeiten aus dem Lautsprecher: Von nettem, begleitendem Hintergrundsound keine Spur. Das Spiel ist nur den hartgesottensten Terminatoren zu empfehlen.
Add to this two puzzles bits where you have to rebuild bits of Arnie to get some energy back, and you've got yet another formula Ocean tie-in. I mean, come on guys, where's the inspiration? Why not try something different or wouldn't that sell enough copies? Yet another great movie turned into a repetitive and dull spin-off. RoboCop 3 had better be something very, very special...
Stupid sub-games aside though,
the rest of the game was just as
poor. Graphically it was OK for the
time, but the gameplay was dull,
repetitive, simple and clunky. The
one-on-one fights had hardly any
moves and it was basically a case
of how fast you could tap the fire
button. The ‘chase’ scenes were
more like public-domain demos than
Hollywood action sequences, and
success was down to nothing more
than remembering the route.
Perhaps the inclusion of a
platforming section would have saved the game from the scrapheap
– perhaps. We’ll never know. The
game’s biggest crime though was
that you could complete it in under
six minutes. By our calculations, that
means you could complete the game
around 23 times during the film’s
original running time – although
attempting such a feat could leave
you irreparably damaged.