Genre
Perspective
Non-Sport
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.

Description

As the game begins, you fall through a trapdoor and end up inside an evil castle with only one way to get out of it - find all the pieces of the great ACG key that lets you unlock the main door.

Many problems lie on your way to freedom, however - not only is the castle pretty big and spread out over several floors, it is also littered with enemies that must be avoided or dispensed of. For some doors, you need keys to open them.

This game pioneered in several ways - the mix of fast-paced action and exploration of the large castle with little "puzzles" was innovative at that time, and you got to choose a character class, each one with its own weapon and skills - each class had different secret routes and shortcuts through the castle.

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User Reviews

Ultimate masterpiece delivered to game stardom dan rexx (48) 5 Stars5 Stars5 Stars5 Stars5 Stars

The Press Says

Eurogamer.net (UK) Oct 10, 2007 8 out of 10 80

Forums

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Trivia

Another innovation resulting from the game was that it was the first game to have a map published by a magazine (the popular Crash!). This was contributed by a reader, and unusually as a result of a competition.


This entry to the MobyGames database was contributed by EboMike Bronze Star Contributing Member (2592) on Aug 31, 2004.
 

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