Atomic Robo-Kid

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As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.


Atomic Robo-Kid Commodore 64 Name entry
Atomic Robo-Kid Genesis Setting the scene
Atomic Robo-Kid Commodore 64 Go into the locked safe to leave act
Atomic Robo-Kid Atari ST The opening screen when beginning a new game

Alternate Titles

  • "Atomic Robo-Kid Special" -- PC Engine title
  • "アトミックロボキッド" -- Japanese spelling

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Critic Reviews

ASM (Aktueller Software Markt) TurboGrafx-16 Feb, 1990 10 out of 12 83
ST Format Atari ST Dec, 1990 82 out of 100 82
Joystick (French) TurboGrafx-16 Apr, 1990 80 out of 100 80
Génération 4 Genesis Feb, 1991 76 out of 100 76
Electronic Gaming Monthly (EGM) Genesis Nov, 1990 26 out of 40 65
Power Play Amiga Jan, 1991 62 out of 100 62
Amiga Joker Amiga Nov, 1990 59 out of 100 59
ASM (Aktueller Software Markt) Amiga Dec, 1990 5.2 out of 12 43
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33 Genesis Mar 30, 2006 3 out of 10 30


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Cancelled Spectrum version

Although never released, a Spectrum version was at least partially developed, as a demo version featured on a cover-mounted cassette from Your Sinclair magazine.
Contributed to by Kabushi (136472), Martin Smith (63067) and 雷堂嬢太朗 -raido.jotaro- (58441)