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Description

As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.

Screenshots

Atomic Robo-Kid Commodore 64 Starting Act 2
Atomic Robo-Kid Commodore 64 A weapon power-up
Atomic Robo-Kid Commodore 64 Title/Credits
Atomic Robo-Kid Atari ST The opening screen when beginning a new game

Promo Images

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Alternate Titles

  • "Atomic Robo-Kid Special" -- PC Engine title
  • "アトミックロボキッド" -- Japanese spelling

User Reviews

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Critic Reviews

Defunct Games TurboGrafx-16 Feb 07, 2009 A 100
Commodore Format Commodore 64 Dec, 1990 90 out of 100 90
ASM (Aktueller Software Markt) Genesis Mar, 1991 10 out of 12 83
Zzap! Commodore 64 Dec, 1990 82 out of 100 82
ST Format Atari ST Dec, 1990 82 out of 100 82
Génération 4 Genesis Feb, 1991 76 out of 100 76
Power Play Genesis Mar, 1991 69 out of 100 69
ASM (Aktueller Software Markt) Atari ST Dec, 1990 5.6 out of 12 47
Sega-16.com Genesis Mar 30, 2006 3 out of 10 30
64'er Commodore 64 Jan, 1991 1 out of 10 10

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Trivia

Cancelled Spectrum version

Although never released, a Spectrum version was at least partially developed, as a demo version featured on a cover-mounted cassette from Your Sinclair magazine.
Contributed to by Kabushi (186673), Martin Smith (66839) and 雷堂嬢太朗 -raido.jotaro- (60839)