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As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.


Atomic Robo-Kid Commodore 64 Title/Credits
Atomic Robo-Kid Commodore 64 The beginning
Atomic Robo-Kid TurboGrafx-16 Act two
Atomic Robo-Kid Commodore 64 The weather is nice here, isn't it?

Alternate Titles

  • "Atomic Robo-Kid Special" -- PC Engine title
  • "アトミックロボキッド" -- Japanese spelling

User Reviews

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Critic Reviews

PC Engine Gamer TurboGrafx-16 Aug, 2011 875 out of 1000 88
ASM (Aktueller Software Markt) Genesis Mar, 1991 10 out of 12 83
Zzap! Commodore 64 Dec, 1990 82 out of 100 82
ST Format Atari ST Dec, 1990 82 out of 100 82 TurboGrafx-16 Nov, 2008 8 out of 10 80
Génération 4 Genesis Feb, 1991 76 out of 100 76
Power Play TurboGrafx-16 Apr, 1990 71 out of 100 71
Power Play Amiga Jan, 1991 62 out of 100 62
Amiga Joker Amiga Nov, 1990 59 out of 100 59
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33


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Cancelled Spectrum version

Although never released, a Spectrum version was at least partially developed, as a demo version featured on a cover-mounted cassette from Your Sinclair magazine.
Contributed to by Kabushi (156796), Martin Smith (62978) and 雷堂嬢太朗 -raido.jotaro- (58383)