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Commodore 64
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Atomix is a puzzle game. On each level, you are given a couple of atoms, and your task is to arrange them into a specific molecule.

You see all the atoms available for you to move in a top-down view. Down below on the left side is a small preview of what you must get. That picture represents a molecular structure that you must recreate by moving atoms horizontally and/or vertically. Once you move an atom, it won't stop unless it hits an obstacle, like a wall, or another atom, therefore you must use walls and other atoms creatively.

The game contains 30 levels, and you have a limited time for each level.


Atomix Atari ST Level 5 has 9 pieces - more than any so far
Atomix DOS End of game. You'd expect some rewarding congrats animation after so many hours of fighting about all that chemistry... but you will have to be happy with this simple screen instead.
Atomix Atari ST Level 9 is smaller, with tight columns
Atomix Atari ST Level 8, this first to have a 4-row setup

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Critic Reviews

Commodore Format Commodore 64 Oct, 1990 78 out of 100 78
ASM (Aktueller Software Markt) DOS May, 1990 9.4 out of 12 78
Zzap! Commodore 64 Oct, 1990 76 out of 100 76
Power Play Amiga May, 1990 76 out of 100 76
Power Play Atari ST Jul, 1990 76 out of 100 76
Zzap! Amiga Oct, 1990 76 out of 100 76
Power Play DOS 1990 76 out of 100 76
Micro News Atari ST May, 1990 3 Stars3 Stars3 Stars3 Stars 75
The Games Machine (UK) Amiga May, 1990 73 out of 100 73
Amiga Format Amiga May, 1990 61 out of 100 61


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Boss key

Atomix has a boss key available during gameplay by pressing Ctrl-B. It merely displays the contents of boss.txt, so it could be customized to the particular work environment.

Cancelled version

A ZX Spectrum version was also in development, but was never released.


Two "company" names that are associated with the original Amiga version are Softtouch and RoSt Grafic. Those are not actual companies however, but monikers of Günter Krämer and Rolf Steffens respectively, who both worked together at TaleSoft.


  • ST Format
    • Issue 01/1991 - #8 Best Puzzle Game in 1990

Information also contributed by JudgeDeadd and Sciere
Contributed to by Quapil (4732), Martin Smith (63028) and MAT (104069)