User Reviews

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Platform Votes Score
GameCube Awaiting 5 votes...
PlayStation 2 7 3.1
Xbox Awaiting 5 votes...
Combined User Score 7 3.1

Critic Reviews

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XboxGame Shark (Feb 19, 2004)
Capcom's new Auto Modellista does many things well that its recent Group S Challenge failed to do. For one thing, it is actually a lot of fun to play. The unapologetic arcade-like feel established by the game's unique (at least for a racing game) cel-shaded graphics combined with some nice simulation elements in controlling and upgrading the cars, proved just the ticket for a game simply a blast to play. Add in Xbox Live support and a garage mode that lets the players do all sorts of fun things to their cars, and you've got a package most Xbox racing fans will want to pick up and try.
PlayStation 2Consoles Plus (Dec, 2002)
Auto Modellista est un joli jeu, très divertissant. Mais son nombre de tracés et d'épreuves est ultra limité. Et il n'a pas de mode on-line...
PlayStation 2Deaf Gamers (2003)
Addictive, unique and fun are perhaps the best words to describe Auto Modellista. It may not have the depth of some racing titles but in terms of style and originality it's up there with the best of them.
PlayStation 2Cheat Code Central (2003)
The bottom line is this game is fun challenging and addicting. It certainly has to be considered for our Hoagy Awards. Any race fan will like something about this game and with all the options available it certainly offers replay value with some fast pace 2-player competition and online competition if you have the PS2 adapter and broadband connection. The game does require broadband to be able to use the online option. When you see the game in action, I am sure you will understand why. I never thought a cel-shaded racer would grab my attention and hold it but this game does just that!
PlayStation 2Netjak (Sep 17, 2002)
All tolled, Auto Modellista is a fun ride. Don't expect the simulation oriented experience of Gran Turismo, or the super-arcade drifting of Ridge Racer...expect a middle incredible looking racing game with minimal tuning options, but closer to real life driving than the strange world that Ridge Racer takes place know, the one where hot looking women get dressed up leave their apartments hoping to get picked up by drivers in the middle of a race. I'd recommend picking this one up if you can play import games.
PlayStation 2GameZone (Apr 07, 2003)
Aerodynamic design. Highly impressive interior. Incredible sensation of speed. And really cool cel-shaded graphics. No, it's not the new PT Cruiser -- it's Auto Modellista, Capcom's first online racing game for PlayStation 2.
PlayStation (Feb 07, 2003)
It’s easy, yet at the same time very hard to write this review about Capcom’s newest (and first ever !) racing title Auto Modellista. Let me start of by saying that AM has a lot to offer ! Now, you could say “a racing game is a racing game is a …” but no, not with this title. Auto Modellista takes you to the Japanese racing scene - no european tracks or cars here - and if the game is somewhat exemplar of the real-life scene there… well then I guess Japanese folk are really crazy about car-modding :-). On top of that, Capcom made sure they had some pretty neat licences to enhance the game. Well known brands include Toyota, Mitshubishi, Mazda, Nissan, Suzuki, Subaru, …
GameCubeVideo Games Daily (Oct 17, 2003)
Auto Modellista is a unique racing game that can be approached by both driving simulation fans and arcade racing fans alike. The omission of the online mode may turn a few gamers off, but there's more than enough under the hood of the GameCube version, and a rich set of customization and tuning options. Perhaps you should rent first, just to see if it's your cup of tea.
PlayStation (Dec 22, 2002)
Ui, ein weiteres nettes Rennspiel. Sorry, aber mehr ist Auto Modellista einfach nicht. Das Cel-Shading hätten sich die Entwickler sparen können, es ist purer Selbstzweck. Die Akustik ist für den normalen Mitteleuropäer mit der spanischen Inquisition vergleichbar und der Tuning-Teil wirkt zwar komplex, hat aber keinen echten Sinn: man wählt einfach immer das Neueste (kostet ja nichts) und hat damit die Nase vorn. Klar macht es Spaß, am Auto herumzuschrauben, das Design schöner zu gestalten, und schließlich auf hübschen, aber wenigen Strecken eine Spritztour hinzulegen. Aber das finde ich bei Gran Turismo 3 wesentlich besser umgesetzt. Auto Modellista ist einfach ein Spiel für Leute, die mal etwas suchen, das irgendwie anders aussieht. Nett, spaßig, aber nichts Besonderes.
PlayStation (Dec 09, 2002)
Pelatessani Auto Modellistaa tuli useamman kerran mieleeni Tokyo Highway Challenge -sarja; melko yksinkertainen peli, jota on höystetty runsaalla määrällä omituista oheistoimintaa - ja josta osa porukkaa piti mielettömästi, osa ei koskisi pitkällä tikullakaan. Autotallin koristelu menee vielä THC:stakin pitemmälle ja on kyllä kipeintä puuhaa jota olen vähään aikaan autopelissä tavannut. Auto Modellista onkin ulkokuortaan myöten perusteellisen japanilainen peli, ja jos et lämpiä Nipponin poikain kulttuurille kummallisuuksineen, ei se olekaan enempää kuin kuivakka kaahailu jossa on paljon turhaa tehtävää. Sen sijaan nousevan auringon maan lumoihin jääneet innostunevat pelistä juuri samalla oudolla tavalla kuin muustakin markkinoillemme harvoin tippuvasta herkusta.
PlayStation (Dec 06, 2002)
All in all it is a good, honest, fun game, which successfully integrates cell-shaded graphics deftly into the game (something which is rarely achieved). The options at times are not varied enough but the amount of fun stuff you can do to your car will always occupy you for at least a few hours. It does have its downsides with an infuriating sound track and commentator, sometimes unrealistic handling and lack of a training mode, but generally speaking it is still a 'good' game. If I was to recommend one racing game for the PS2 then it would still have to be something from the Gran Turismo series but if you are after something different in looks and style look no further than Auto Modellista.
GameCubeVGcore (Jul 28, 2006)
Overall this is a racer set apart by its graphics, unique upgrade system, and phenomenal replay value. However with a steep learning curve, annoying audio and frustrating physics this game warrants a rental but another racer like Need for Speed Underground is a much better investment.
PlayStation 2VGcore (Jul 28, 2006)
Overall this is a racer set apart by its graphics, unique upgrade system, and phenomenal replay value. However with a steep learning curve, annoying audio and frustrating physics this game warrants a rental but another racer like Need for Speed Underground is a much better investment.
GameCubeMag'64 (Oct 18, 2003)
Hier habt Ihr ein kleines Videostudio. So könnt Ihr gespeicherte Replay's, die möglich sind mit eigenen visuellen und soundtechnischen Effekten mischen und abspeichern. Wem so etwas gefällt kann hier durchaus ein gewisse Zeit seinen Spaß haben ohne aber den ganz großen Kick zu spüren. Leider die Überschrift über das ganze Spiel. Auto Modellista ist nur ein durchwachsener Racer der klar seine Schwächen hat. Die Streckendesigns und die im gesamten zu kurze Meisterschaft senken den Spielspaß. Grafisch ein Spiel für Cel-Shading Fans, denen das sicherlich sehr gefällt ist spielerisch nicht alles Gold das glänzt. Hier wäre meiner Meinung nach mehr drin gewesen. Ein bißchen das Gegenstück zu P.N.03. Viele gute Ansätze, aber im Endeffekt nichts was den Spieler lange vor der Konsole hält.
PlayStation (Dec 15, 2002)
An interesting game for sure. There is massive potential here but - dare I say it - this game really is screaming for the online mode. I can just imagine the fun with this game online, but sadly we are only given split screen here. With a sequel already in development this game is probably only for those who like something unique, or for die hard racing fans tiring of the Gran Turismo titles. A worthy game that demands a sequel - with online gameplay in PAL territories.
PlayStation (Mar 14, 2003)
Cel-shading racing shown off in great style, but without online play, the story is only half-complete. Roll on Auto Modellista 2...
PlayStation 2GamePro (US) (Apr 21, 2003)
Truly, Auto Modellista?s sights are unparalleled to those of any racer currently available. But with questionable controls, you?ll have a hard time driving in the passing lane.
PlayStation 2IGN (Mar 28, 2003)
There is a first for everything, and Capcom, once known as the supreme master of reiteration via its Street Fighter and Resident Evil series, has altered its creative approach to development processes in many ways. The perfect example of this is its first, current-generation racing game Auto Modellista, a cel-shaded, online racer. Designed in the vein of urban street racing, Capcom's stylish racer enables regular folk to take standard model cars and then customize, personalize and specialize them to make a personal statement, but moreover, to look extremely cool.
XboxTeamXbox (Jan 30, 2004)
Auto Modellista offers quite a bit for fans of the racing genre. A plethora of customizable options for the vehicles, as well as sleek and color visuals are sure to entertain fans for quite some time. For players with Xbox Live, the game has even more depth to offer. However, the incredibly tough controls as well as the unforgiving gameplay are sure to drive away many players. For gamers that can work past the controls and appreciate what it does have to offer, this is certainly a title to check out. For the other gamers that are looking for a pick up and play arcade racer, this won’t fulfill that need.
XboxVGcore (May 01, 2004)
Overall, this is a racer set apart by its graphics, unique upgrade system and phenomenal replay value. However, with a steep learning curve, annoying audio and frustrating physics, this game warrants a rental. Other racers (like Project Gotham 2 or Need for Speed Underground) are much better investments.
PlayStation 2GameSpot (Apr 01, 2003)
Had enough cel shading yet? It certainly seems like the graphical trend, which got its start elsewhere but was popularized by Sega's 2000 release Jet Grind Radio, has shown its cartoony face in just about every genre at this point. While there have been some fairly gimmicky implementations of cel shading over the past couple of years, Capcom's Auto Modellista brings the look to the driving genre without making it feel hackneyed or overused in any way. Unfortunately, the rest of the game doesn't quite live up to its impressive visuals.
XboxGameSpot (Jan 27, 2004)
Auto Modellista has a fantastic look, but its gameplay unsuccessfully tries to straddle the line between simulation-style tuning options and arcade-style handling and collision physics. Capcom's cel-shaded racer Auto Modellista was originally released on the PlayStation 2 in March of 2003. Back then it had a very impressive look, but the rest of the game simply didn't stand up to the cool, anime-inspired visuals.
PlayStation 2Game Revolution (Apr, 2003)
It's 2 am. You just got out of the club and are headed over to the local Denny's for a late night snack. As you merrily cruise down the freeway, a set of headlights close in on your position. Before you know it, a Honda/Acura/Toyota/Mitsubishi/Nissan pulls to your side just long enough for the two of you to exchange glances. You slam on the gas and the race is on. Welcome to my world. Welcome to the world of import racing.
GameCubeNintendojo (2003)
After spending so much time with Auto Modellista it’s hard to recommend it to most anyone. If you are dying for another racing game for the GameCube, go ahead and check it out. If not, just wait around for another couple months for Namco’s R: Racing Evolution. Better yet, wait a few weeks for EA’s Need for Speed Underground. Unless you’re a hardcore racing fan, you’ll want to save this one for a rental on a slow day.
GameCubeGameSpot (Dec 01, 2003)
Had enough cel shading yet? It certainly seems like the graphical trend, which got its start elsewhere but was popularized by Sega's 2000 release Jet Grind Radio, has shown its cartoony face in just about every genre at this point. While there have been some fairly gimmicky implementations of cel shading over the past couple of years, Capcom's Auto Modellista brings the look to the driving genre without making it feel hackneyed or overused in any way. Unfortunately, the rest of the game doesn't live up to its interesting visuals.
PlayStation 2PlayFrance (Apr 07, 2003)
Vous l’aurez compris, « Auto Modellista » ne réussit pas là où on l’attendait, c’est à dire, à constituer une expérience unique et rafraîchissante. Prise en main dénuée de saveur, absence d’option « Online » mais aussi pénurie de constructeurs européens ; tels en sont les principaux défauts. Pour sa défense, il est vrai que le dernier bébé de Capcom dispose de sérieux attributs technologiques, lesquels ne parviennent, tout de même pas, à le hisser au rang de « hit ». Une acquisition à conseiller, soit aux fans de belles carrosseries, soit aux fous furieux de l’arcade. Personnes étrangères à ce profil, passez votre chemin.
XboxHardGamers (Feb 02, 2004)
Je trouve cela fort dommage pour Auto Modellista car il y avait là de quoi faire un bon jeu de course intéressant. Avec les multiples modifications que l’on peut faire aux voitures (point manquant pour Project Gotham Racing 2) et son petit look cel-shading plutôt réussi (pour les voitures), cela aurait pu être un bon jeu. Le problème est là par contre, c’est le jeu lui-même, ce qui me rappelle amèrement qu’à la base d’un jeu de courses, il y a les contrôles et dans ce cas-ci, ils sont vraiment mauvais. Si vous désirez un bon jeu de courses, ne regardez même pas Auto Modellista et prenez Project Gotham Racing 2 sans même réfléchir. Si vous avez déjà ce dernier, eh bien, louez-le pour l’essayer et voir que c’est amusant de modifier des voitures, mais après vos premières courses, vous reviendrez à PGR2 très rapidement. Si Auto Modellista était sorti avant PGR2, peut-être aurait-il eu de meilleures ventes, mais là je crois que c’est peine perdue.
GameCube64 Power / big.N / N Games (Dec, 2003)
Leider heißt es bei Auto Modellisto aber “Mehr Schein als Sein‘: Denn während Grafik und Präsentation stilecht rüberkommen und der Sound einfach nur künstlich klingt und auf die Nerven geht, ist es um das Gameplay komplett geschehen. Mal ganz abgesehen davon, dass die KI-Konkurrenz strunzhummeldumm einem vorgegeben Kurs wie auf Schienen hinterherfährt, ohne auch nur ans Überholen zu denken, fühlen sich die Fahrzeuge dermaßen schwammig und unkontrollierbar an, dass man sich bald vorkommt wie auf einer Eis-Revue.
PlayStation 2The Next Level (Apr 08, 2003)
While the single-player is rather short, the online play offers limitless racing to the player who is both skillful enough and smart enough to stick to the mountain and circuit courses. Capcom took many risks with its development of Auto Modellista, not the least of which is an almost complete overhaul for the American release. Thankfully, most of these choices turned out very, very well. If not for the cardinal sin of ramming corners being a successful strategy, Auto Modellista may have made it into the elite company of Daytona USA, Ridge Racer Type 4, and Need for Speed: Hot Pursuit 2. As it is, it still represents a worthy step forward for online racing, as well as the cel-shading fad.
XboxIGN (Jan 27, 2004)
Let us preface this by saying that most of us here at IGN love Capcom games, but you should already know this. If you don't believe us, take a look at our glowing Viewtiful Joe review. Most of the stuff from the Mega Man camp is usually blessed with a magical touch.
XboxTalkXbox (Apr 15, 2004)
I was really looking forward to finally getting my hands on Auto Modellista. It wasn’t a huge let down, like Enter the Matrix or Marvel vs. Capcom 2, but it’s a close third. I don’t understand how Capcom can expect gamers to pony up cash for this game when Project Gotham Racing 2 and Need for Speed Underground are on the shelf right next to it. The clunky controls, boring tracks, and no-frills Xbox Live implementation leave Auto Modellista at the starting line choking on the competition’s exhaust. If you absolutely must try the world’s first cel-shaded racer, I highly recommend making Auto Modellista a rental. I doubt you’ll be paying any late fees on it.
GameCubeIGN (Oct 16, 2003)
Honestly, control is always what makes or breaks a game; in this case it's done the latter. I'm really sad, too, because this could be a nice sideways, sliding romp with some cool cars. A bit of advice Capcom, kill the announcer--he should have been shot after MVC2 and fire the tuning designer, too. Get someone in there who can fix the damn control.
PlayStation 2Games TM (Jan, 2003)
Auto Modellista is a surprising disappointment. It looks great, but some dodgy slowdown and a complete lack of involvement leaves us with a slightly sour taste in our mouths.
XboxDeeko (2004)
There are better racers out there, far better than the likes of Auto Modellista. While I was amazed at the graphics found within, the overall gameplay is awful and I can't honestly find any fun to be had with it. The physics are terrible, the sound will drive you mad (if you listen to the announcer) or put you to sleep (if you listen to most of the music) and the Live feature is deplorably laughable. I've played worse, but this is definitely up there in the annals of really poor quality racing titles. Given the amount of time between versions, you would have thought that changes would have been made. They were promised, that's for sure, but they were never delivered and that is what truly makes Auto Modellista an experience you simply will want to miss.
PlayStation 2GameSpy (Apr 15, 2003)
When it first premiered at E3, in the summer of 2002, Auto Modellista was an instant attraction. Showing in both the Capcom and Logitech booths, the game was early, but it had pizzazz. Using cel-shading in a seemingly serious racing game was a risky move for Capcom, but it paid off in spades as the game has gotten heaps of praise for its visual style. Unfortunately, Auto Modellista is a textbook case of the gameplay taking a backseat to the graphics.
PlayStation 2Super Play (Sweden) (Nov, 2002)
Det här känns som ett spel där form har gått före funktion. I alla fall i den här avskalade versionen utan onlinestöd. Capcom skriver i ett pressmeddelande att de hoppas kunna släppa en onlineversion av spelet här i Europa någon gång under 2003. Vänta åtminstone tills dess innan du bestämmer dig. Men den hemska körkänslan lär du inte komma ifrån, även om du råkar vara ute på internet och åker.
PlayStation (UK) (Dec 03, 2002)
Auto Modellista would be an excellent game if all we did was look at the pretty pictures and fiddle with car design, but Capcom has singularly failed to keep the driving end up for us, and it hurts the game. And in the absence of the previously promised multiplayer, we're left with very little to recommend. It has been suggested that a multiplayer disc may be released once PS2 has gone online in Europe, but frankly we'd rather wait for Capcom to learn from its mistakes and produce something truly memorable with the sequel. Hiring some Ridge Racer fanatics to help with the design wouldn't hurt, either.
XboxGameDaily (Dec 14, 2006)
The availability of Auto Modellista for the Xbox console is a little bit like indulging in downloading Jean Claude Van Damme movies on the Internet. You could spend the time investing in the opportunity and maybe even taking in the corniness with some friends, but with so much better products available, there really is no reason to. The gameplay's been tweaked but not really improved, and the game doesn't have a single aspect that propels it into the competition. This Auto's out of gas.
PlayStation 2GameDaily (Dec 14, 2006)
While I applaud Capcom's effort in trying something new auto modellista is a very disappointing racer that failed to live up to the tremendous media generated hype. It's not the worst racing game ever made. On some levels the game offers a fun racing experience and the customizing and VJ features are excellent. It all comes down to this: auto modellista is $49.99 and Gran Turismo 3 is $19.99. Even if Polyphony Digital's masterpiece was $49.99 it'd still eat auto for breakfast, meaning if you're a proud GT3 owner you have no reason to give auto a try unless your curious. If you own neither, take a drive to Best Buy, pick up GT3 and save yourself $30.
PlayStation (GAF) (Apr 28, 2003)
Sadly, Auto Modellista falls short in major areas, and turns out mediocre at best. The only people I can possibly recommend this game to are casual racing gamers who want to see how online play is, and the ricer crowd who think stickers and aluminum wings are cool, and that fifteen second quarter mile times are fast. You want to build a performance vehicle? Look to Gran Turismo. You like putting carbon fiber hoods on cars, talking about “NOOSSSSSS” and slapping INJEN stickers all over your Civic that has a body kit? You might have just found your most coveted game.
XboxGameSpy (Feb 07, 2004)
New ideas in racing games don't happen too often. So, when Capcom showed off Auto Modellista almost two years ago, the gaming world stood up and took notice. It had a very distinct look, and people hoped it would take the genre to a whole different level. The hype turned out to be just that -- hype -- and the PS2 version received very mixed reviews. Nearly one year after that game's release, Capcom is bringing a slightly modified Auto Modellista to Xbox -- where the competition is tougher and the fans are more demanding.
PlayStation 2The Video Game Critic (May 01, 2003)
There is an online play option, although it comes with this disclaimer: "Game Experience May Change During Online Play". I don't know what that means, but who knows, maybe you'll find yourself levitating in the air. Anyway, once you get past the colorful graphics, Auto Modellista is a very unspectacular racing game that probably won't satisfy simulation OR arcade fans.
PlayStation 2Gamereactor (Sweden) (May 07, 2003)
Frånsett omotiverad grafik är det i det spelmekaniska som Auto Modellista verkligen misslyckas. Capcom har på alla sätt försökt att skapa en lika simulatorlik och krävande spelfysik och kontroll som i GT3 eller Sega GT 2002, vilket märks tydligt. Dessvärre stämmer ingenting och spelet känns stundtals riktigt hopplöst. Bilarna reagerar inte alls som de borde och spelkänslan är en konstig blandning mellan dålig arkadfysik och missuppfattad realism. Auto Modellista är ett snyggt förpackat misslyckande som jag helst glömmer. Jag råder dig att göra samma sak.