In B-1 Nuclear Bomber
, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission.
You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down.
The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you get a short summary, and an option to play again.
- "B-1 Nuclear Bomber Game" -- TRS-80 in-game title
- "B1 Bomber Game" -- Apple II in-game title
- "B-1 Bomber Game" -- In-game title
Part of the Following Group
The Press Says
There are currently no topics for this game.
Avalon Hill discontinued B-1 Nuclear Bomber
M. Evan Brooks
about the game:
its play mechanics are embarrassing in the contemporary market; in fact, its play mechanics were embarrassing when it was initially released.
M. Evan Brooks is an avid wargamer who retired with more than thirty years of service in the U.S. Army and National Guard. He is a contributor to numerous war-game and professional military publications.
Avalon Hill was an early entrnt in the computer gaming field, but their initial productions, such as B-1 Bomber and Midway Campaign, were disappointing given Avalon Hill's enviable reputation in the realm of conventional board wargames. The early Avalon Hill games lacked color and were less engrossing than the company's experience in game design warranted.
- Brian J. Murphy (Creative Computing Vol. 9, N. 9, September 1983, page 192).
Information also contributed by
- Charles Roberts Award
- 1980 - Nominee as Best Computer Wargame