Badlands

Critic Score User Score
Amiga
62
...
Commodore 64
64
0.5
Atari ST
74
...
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Description

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode.

You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks include ramps, bridges, buildings collapsing onto the track and barriers which open and close in a random sequence.

Screenshots

Badlands Amiga Track 1.
Badlands Amstrad CPC Oh no, not another shoddy Spectrum port!
Badlands Commodore 64 When a car crosses the finish line, a wrench appears
Badlands ZX Spectrum Track 3 has a closing short-cut gap (top left)

Part of the Following Group

User Reviews

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Critic Reviews

Computer and Video Games (CVG) Arcade Mar, 1990 82 out of 100 82
ACE (Advanced Computer Entertainment) Amiga Feb, 1991 780 out of 1000 78
Commodore Format Commodore 64 Oct, 1992 70 out of 100 70
Computer and Video Games (CVG) Commodore 64 Jan, 1991 68 out of 100 68
Power Play Amiga Dec, 1990 67 out of 100 67
ASM (Aktueller Software Markt) Amiga Oct, 1990 7.4 out of 12 62
ASM (Aktueller Software Markt) Atari ST Oct, 1990 7.4 out of 12 62
Power Play Arcade Mar, 1990 3 out of 5 60
ASM (Aktueller Software Markt) Commodore 64 Jan, 1991 6 out of 12 50
Zzap! Commodore 64 Dec, 1990 41 out of 100 41

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Contributed to by Martin Smith (63058), Pseudo_Intellectual (45145) and Игги Друге (44970)