User Reviews

A disappointing entry in Infocom's lineup. DOS Skeet (6)

Our Users Say

Platform Votes Score
Amiga 8 3.0
Amstrad CPC Awaiting 5 votes...
Amstrad PCW Awaiting 5 votes...
Apple II Awaiting 5 votes...
Atari 8-bit 5 3.3
Atari ST Awaiting 5 votes...
Commodore 64 7 3.5
DOS 15 2.9
Macintosh Awaiting 5 votes...
TI-99/4A Awaiting 5 votes...
TRS-80 Awaiting 5 votes...
TRS-80 CoCo Awaiting 5 votes...
Combined User Score 35 3.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Commodore 64Popular Computing Weekly (Mar 06, 1986)
Of course it's not cheap but the best never is. If you on a disc drive go out and buy it, you won't be disappointed.
100
Atari STYour Computer (Jul, 1986)
As in any Infocom game, text descriptions are superb and build the correct atmosphere for an adventure as intriguing as this one. It is not an original idea but. given the Infocom treatment, by far the best adventure using a circus as the environment. The excellent packaging for which Infocom is now famous includes a souvenir program, well-detailed instruction book and even a ticket for the show. Once again, Infocom has proved that imaginative text cannot be beaten and this game is another amazing example of its work.
100
Atari 8-bitYour Computer (Jul, 1986)
As in any Infocom game, text descriptions are superb and build the correct atmosphere for an adventure as intriguing as this one. It is not an original idea but. given the Infocom treatment, by far the best adventure using a circus as the environment. The excellent packaging for which Infocom is now famous includes a souvenir program, well-detailed instruction book and even a ticket for the show. Once again, Infocom has proved that imaginative text cannot be beaten and this game is another amazing example of its work.
100
Commodore 64Your Computer (Jul, 1986)
As in any Infocom game, text descriptions are superb and build the correct atmosphere for an adventure as intriguing as this one. It is not an original idea but. given the Infocom treatment, by far the best adventure using a circus as the environment. The excellent packaging for which Infocom is now famous includes a souvenir program, well-detailed instruction book and even a ticket for the show. Once again, Infocom has proved that imaginative text cannot be beaten and this game is another amazing example of its work.
90
AmigaAmiga Format (Nov, 1992)
[Compilation re-release] One of my favourites. Ballyhoo has a quite excellent plot which is highly realistic and charged with atmosphere.
90
Commodore 64Computer and Video Games (CVG) (Jul, 1986)
The wealth of information provided, and the almost human quality possessed by the computer when of of Infocom's games are loaded, never ceases to amaze me.
89
Amstrad CPCAmstrad Action (Jun, 1986)
I never thought I'd find myself bestowing anything other than rapturous praise upon an Infocom game, but I suppose sooner or later the let-down had to come.
88
Commodore 64Zzap! (Jun, 1986)
By any normal standards the game is excellent - but is it truly excellent by the standards that Infocom have set themselves?
73
DOSSPAG (Mar 02, 1995)
Ballyhoo is neither a classic, nor a "must-play," but it is an enjoyable game well worth the time you will put into it, if you can avoid the little land mines surrounding it.
60
MacintoshAll Game Guide (1998)
Still, if you do manage to get over the syntax hump, the game is amusing and interesting, even if it's an uphill struggle. One of the good things about these games is they have no foul language or graphic violence. If that is important to you, you'll find none in here at all.
40
Apple IITechtite (2000)
One of the last classic Text-only Adventures was a good sign of the genre's inevitable decline. The so-so story of a circus back lot, and the resulting puzzles, were not the best ever conceived by Infocom. While other 1985 offerings like A Mind Forever Voyaging were able to show fans that the text adventure genre was far from dead, games like this showed the genre was far from perfect. Meanwhile, other games were meeting or exceeding Infocom's former standards of quality, including Autoduel, Karateka, Sundog, and, yes, King's Quest. A great memory only to the most avid Infocom fan.