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After two years under the rock, Gruntilda is finally set free from her death bed by her two sisters. As nothing but a skeleton, Grunty and her sisters plan a way of curing her looks by sucking life out of the land so as to restore her body to its old self. On hearing this news, our two champs Banjo and Kazooie, with the aid of Mumbo, set out to stop the evil plan and seek revenge for the passing away of Bottles the mole.

In this sequel to Banjo-Kazooie, you can play as the two main characters (as well as Mumbo) just like before, although they can now separate, helping them get to even harder areas of the land. You must collect jiggies to open new areas (like in the original game) as well as learn 40 new moves to help you get along.

Similarly with another Rareware title, Donkey Kong 64, you can play four-player mini-games that range from first-person shooters to bumper cars, battle for points etc.


Banjo-Tooie Nintendo 64 Sergeant Jamjars, Bottles' brother, teaches the duo new moves.
Banjo-Tooie Nintendo 64 Two years after the original game, Banjo and friends are playing poker one dark night...
Banjo-Tooie Nintendo 64 You'll need to shoot eggs while flying to destroy the gigantic Mr. Patch.
Banjo-Tooie Nintendo 64 Playing Mayan Kickball as Stony Banjo.

Alternate Titles

  • "バンジョーとカズーイの大冒険2" -- Japanese spelling
  • "Banjo to Kazooie no Daibouken 2" -- Japanese title

Part of the Following Groups

User Reviews

How to do a Sequel 101 Nintendo 64 Lawnmower Man (140)
Not as good as the first but still an excellent game. Nintendo 64 MegaMegaMan (2260)
Better than the first Nintendo 64 gamewarrior (5062)

Critic Reviews

Nintendo Land Nintendo 64 2003 99 out of 100 99
Nintendojo Nintendo 64 2000 9.7 out of 10 97
Power Unlimited Nintendo 64 Mar, 2001 9.6 out of 10 96
Game Critics Nintendo 64 Dec 27, 2000 9.5 out of 10 95
Meristation Nintendo 64 Apr 17, 2001 9.2 out of 10 92
Electric Playground Nintendo 64 2000 9 out of 10 90
All Game Guide Nintendo 64 2000 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
PAL Gaming Network (PALGN) Xbox 360 May 07, 2009 8.5 out of 10 85
Gamers Europe Nintendo 64 Mar 25, 2002 8 out of 10 80 (UK) Xbox 360 Apr 29, 2009 7 out of 10 70


Topic # Posts Last Post
360 screenshots ? 4 Sciere (319429)
Mar 16, 2009


1001 Video Games

Banjo-Tooie appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Rare originally planned a Stop and Swap feature for the game. Items collected in Banjo-Kazooie could be transferred to Banjo-Tooie by pulling the Banjo-Kazooie cartridge while playing and inserting the other cartridge. Some of the planned items included coloured eggs and the ice key. Eventually, the feature was cancelled as they feared some data would be corrupted.


Originally Rare was planning on having a 2 player mode called "Bottles Revenge" where one player would play through the game as normal and the other would play as Devil Bottle's and try and stop Player 1 from completing tasks. Player 2 would try and stop Player 1 by possessing nearby enemies and using the enemies unique abilities against Banjo. Unfortunately because Banjo-Tooie was so far behind schedule Rare had to scrap the idea by deactivating it at the last minute.


  • In Banjo-Kazooie Kazooie insults Bottles by calling him "Jam Jars". In this game the mole who helps you (Bottles' brother) just happens to have that name.
  • Sabreman, the protagonist of this Sabre Wulf, makes a cameo in this game. In the level Hailfire Peaks, he can be seen frozen holding the lost amulet right outside the train station on the icy side. Also, the combination for Superstash's safe is 1984, the year Sabre Wulf initially was released.
Information also contributed by jeff shyminsky

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Contributed to by Kartanym (10755) and Ben K (23089)