User Reviews

Guano GameCube Terrence Bosky (5472)

Our Users Say

Platform Votes Score
GameCube 5 1.4
Xbox Awaiting 5 votes...
Combined User Score 5 1.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameCubeGame Vortex (2003)
Generally there won't be any problems when piloting your way across Gotham City, but just as you get into the zone, you turn a corner and the camera jerks to a different view, and you are reminded that you are only playing a game. I would recommend Batman: Dark Tomorrow as a good game to rent, but unless you have a lot of time on your hands, most likely you won't make it extremely far before you are forced to return it.
GameCubeN-Zone (Mar 27, 2003)
Mich persönlich störte vor allem die Kameraführung, da außer mit einem Blick durch das Nachtsichtgerät oder beim Anvisieren der Gegner mit einem Batarang die Perspektive nicht geändert werden kann. Möglicherweise hatten die Entwickler auch die Absicht, wie etwa bei Resident Evil, die Spannung dadurch zu steigern. Der Spaßfaktor leidet darunter allerdings ungemein. Dass auch der zweite Teil technisch nicht überzeugen kann, ist mir vollkommen unverständlich, da der Release dieses Spiels immer wieder verschoben wurde. Die Entwickler hatten wirklich mehr als genügend Zeit gehabt, um die restlichen technischen Fehler auszumerzen.
GameCube64 Power / big.N / N Games (Mar, 2003)
Die Grafik bewegt sich im Mittelmass, Seltsamerweise wechseln sich die hübsch detaillierten Modelle und solche mit enttäuschendem Polygon-Count ab. Der einzige Punkt, der wirklich für das Spiel spricht ist der gelungene Soundtrack. Kein Wunder heim “Königlich-Britischen Symphonie Orchester“! Die Sprachausgabe ist leider englisch, die Untertitel aber auf Deutsch. Was bleibt, ist ein Spiel, das für Fans sicher interessant für den Durchschnittsspieler jedoch nur mit Vorsicht zu genießen ist.
52 (Apr 09, 2003)
Wir hatten so viel Hoffnung, aber Kemcos Action-Adventure kann sich im Fazit nur durch eine bombastische Präsentation knapp über die 50%-Marke retten. Leider nur für absolute Batman-Liebhaber mit viel Geduld und Nerven zu empfehlen.
52 (Apr 09, 2003)
Wir hatten so viel Hoffnung, aber Kemcos Action-Adventure kann sich im Fazit nur durch eine bombastische Präsentation knapp über die 50%-Marke retten. Leider nur für absolute Batman-Liebhaber mit viel Geduld und Nerven zu empfehlen.
GameCubeNintendoWorldReport (Mar 29, 2003)
In short, Batman: Dark Tomorrow is designed to appeal to hardcore Batman fans who will trudge through all the flaws in search of the fantastic story. If seeing our masked hero confront his greatest foes in an arduous trek through Arkham Asylum doesn’t get your blood pumping, stay far away. Dark Tomorrow brings plenty of good ideas to the table, but without its superb presentation, it’s just a miserably failed experiment in realistic physics and ambiguous mission design.
38 (Jun 23, 2003)
Batman, nannannannannanna Batmaaaan, Batman nannannannannanna Batmaaaan, Batman nannannannannanna Batmaaaan, Batman nannannannannanna Batmaaaan. For those who hasn't got it yet, the following words will be about the game Batman: Dark Tomorrow. A must-have or just another miss-used movie-license? Or in the case of this piece of software the question should be: a game of just a program made to annoy you? (PS its the last thing).
GameCubeIGN (Mar 25, 2003)
The Dark Knight gets his wings clipped in his latest Cube adventure.
GameCubeGame Over Online (Jun 03, 2003)
Where to begin? My instinctual inclination is to come out swinging, describing in excruciating detail the numerous travesties laden throughout every square inch of this brutal car-wreck of a game entitled Batman: Dark Tomorrow. But I’m not going to do that. I will say this though, I feel as if developer Kemco hates me. Why else would they conspire to create a game that portrays my favorite DC character in such an unflattering and downright retarded light, the likes of which have never before been witnessed? Screw it, this is the worst Batman game ever made, and god help you should you be unfortunate enough to somehow come into possession of it. God help us all.
In terms of storyline and atmosphere, the Dark Knight’s latest outing stays true to the comic books, so much so that it’s almost worth plodding through the substandard gameplay just to experience the cinematics. I say “almost” because only the most tenacious Batman fan would consider the experience worthwhile. The vexing controls and camera system, combined with the poor enemy AI and simplified combat, make even a weekend rental of Dark Tomorrow tough to justify.
GameCubeAll Game Guide (2003)
Batman: Dark Tomorrow was an important title for Kemco to establish itself as a legitimate publisher of A-list titles. If this is the fruit of the company's efforts, they should have been content with releasing just another Top Gear game or perhaps dusted off Kid Clown's giant red shoes for another run. Instead players are graced with yet another superhero game destined for the bargain bin.
XboxExtreme Gamer (Mar 27, 2003)
I cannot think of a single reason you would want to own or even play this game. But if you must, please, please rent it first. Even with the great story this game is utter crap, and should never have been released in such a poor state.
XboxGamePro (US) (Mar 27, 2003)
Batman: Dark Tomorrow is, without a doubt, the worst Batman game ever. Yes, worse than the 16-bit Batman: Return of the Joker, Batman Forever the arcade game, and even the Batman. The level design, controls, and overall polish are all greatly lacking in the great detective's latest video game caper.
XboxGameSpot (Apr 02, 2003)
As is the case with most Batman games, the story revolves around the happenings in Gotham City, the mysterious hero Batman, and a motley crew of twisted villains. Told through a series of decent-looking cutscenes with passable voice acting, the story is one that any fan of the series will instantly be familiar with. Crime is running rampant, and only Batman can save the day.
GameCubeGameSpot (Apr 21, 2003)
Batman: Dark Tomorrow was first shown as a GameCube-exclusive title at E3 2001, and it suffered a number of delays along the way. Now that the game is finally available, it's pretty safe to say that everyone concerned would have been better off if it had been delayed even longer. Die-hard Batman fans might enjoy the story behind the game, but the actual experience of playing Batman: Dark Tomorrow is so awful that avoiding the game altogether is the best course of action.
25 (Apr 22, 2003)
Après avoir pollué la Xbox, Dark Tomorrow vient tourmenter les batfans sur GameCube. Quelle déception, Batman ne méritait pas ça. Si récemment Spider-Man a su nous étonner, Kemco nous signe là l'une des plus abominables adaptation de comics depuis le Superman de la N64 et ce n'est pas la présence de quelques super vilains fameux qui changera la donne. Hop, poubelle.
25 (Apr 03, 2003)
Quelle déception, Batman ne méritait pas ça. Si récemment Spider-Man a su nous étonner, Kemco nous signe là l'une des plus abominables adaptation de comics depuis le Superman de la N64 et ce n'est pas la présence de quelques super vilains fameux qui changera la donne. Hop, poubelle. C'est franchement regrettable, mais c'est comme ça. Et en plus, les versions PS2 et GameCube vont suivre.
XboxIGN (Mar 24, 2003)
Comic book heroes and video games seem a perfect fit. It's the same audience, and the crazy villains and incredible powers found in a funny book is often not nearly as weird as some of the stuff seen in video games. After all, you don't get much odder than Rayman and people love that little quadruple amputee. So why is it that almost all comic book-licensed games turn into total garbage? Who knows. My hope was that Kemco's Batman: Dark Tomorrow could buck the trend. But it doesn't. There is no polite way to say this, so I'll forgo civility for honesty: This game is crap.
XboxGamereactor (Sweden) (May 07, 2003)
Till och med det medelmåttiga Batman: Vengeance framstår som ett tidlöst mästerverk i jämförelse med den här smörjan. Varning! Kemco borde skämmas.
20 (GAF) (Apr 28, 2003)
Some people will wear this titles shortcomings like a badge of honor, the videogame equivalent of an “I played Batman: Dark Tomorrow and lived to tell about it” T-shirt. Others will be willing to endure its flaws in order to experience the quality story. However, it is hard to imagine the majority of gamers fighting past more then the first few levels before searching for brighter tomorrows.
XboxGameSpy (Apr 01, 2003)
I think it can be officially stated, right here and right now, that this ill-conceived travesty beats out Shrek for the "Worst Xbox Game Ever." However, if you find guano appetizing, then Dark Tomorrow is a warm, juicy scrap just for you. It's exactly that: bat s%#$!
10 (2004)
Batman Dark Tomorrow est disponible sur tous les supports pour que tout le monde profite de ce hit. Kemco arrive à transcender son magnifique Universal Studios en faisant aussi bien voire pire. Décidement ni sur N64 ni sur GC, Batman ne parviendra à trouver sa place au soleil.
GameCubeGamersMark (Mar 29, 2003)
The crappiness of the game is apparent from the get go, and I would suggest spending your hard earned money on any game but this one, because I wouldn’t even suggest this game to my most hated enemy, or even the most hardcore of Batman fans. If you do purchase this game, then I only have one alternative for you other than suicide. Check yourself into a mental institution and hopefully all those “happy” drugs will beat some sense into your peanut sized brain.
GameCubeGame Informer Magazine (May, 2003)
The beginning of the game showcases the finest of craftsmanship within its pre-rendered cinematics, orchestrated score, and attention to recreating the details from the comic book series. Unfortunately, once gameplay commences, Dark Tomorrow shows just how dark it can be. Saying that it’s mostly unplayable almost seems like too kind of a gesture. The action that unfolds is so incomprehensible and littered with bugs that you can’t help but wonder if your GameCube or television is on the fritz.
XboxThe Video Game Critic (Sep 06, 2012)
It's frustrating when you're messing around with the cuffs while all the bad guys are pumping lead into you. It just goes to show: just because an idea is original doesn't mean it's good. The controls suck in general. Sometimes Batman will grab onto a ladder and sometimes he won't. You cannot aim upward with your bat-a-rang, leaving you defenseless against thugs on ledges. But by far the worst aspect of the game is the camera. Your view abruptly changes so often that it's hard to tell which way you're facing. You'll need to depend on your radar display to ensure you're not backtracking. And if you think the camerawork is disorienting in the streets, wait until you enter a building. On a positive note, the load screens are short and you can save your progress at any time. When Batman loses his life, he makes one final attempt to stand before collapsing from exhaustion. After trying to play this train wreck I felt the same way.
GameCubeGame Revolution (Apr, 2003)
Batman: Dark Tomorrow is a study in poorly conceived, aggravating gameplay and marks yet another failed caper for the caped crusader. Even die-hard fans will want to tie the disc to a Batarang and hurl it out the window. Just hope it doesn't come back.