Battle Command

Battle Command Screenshots

Amstrad CPC version

Title screen and main menu
Insert side B
The missions
The briefing
Choose your weapons.
The mission has started.
I've been hit.
The map screen
Damage report
You failed and the unit was destroyed.

Battle Command Screenshots

Atari ST version

Title screen
Main menu
Mission selection menu
Briefing
Mission map
Time to arm the tank
Air drop from a chopper
Enemy in sight
Travelling by road
A direct hit on the fuel tank
Tank status screen
There is the ride home

Battle Command Screenshots

Commodore 64 version

Loader
Title & Options
Mission Selection
Mission Status
Briefing Notes
Mission Map
List of equipment
Stores
Game play
Landed in water
There is an enemy tank here
Its fire coming straight toward you
Damage Report
About to approach some hills
Returning to base

Battle Command Screenshots

DOS version

Start screen
Select a mission
arm your "Mauler" tank
The Helicarrier in a night mission
Mission briefing
Night mission
The Helicarrier on the way to the drop zone
Damage screen
Mission debriefing
Select Language
Manual Protection Check
Title Screen 2 (VGA 256 color)
Title screen (CGA)
Title screen (EGA/Tandy)
Title screen (Hercules)
Load Game
Save Game
Briefing MAP (VGA 256 color)
Briefing MAP (EGA/Tandy)
Equipment (EGA/Tandy)
Equipment (VGA 256 color)
Mission Selection & Status (VGA 256 color)
Mission Selection & Status (EGA/Tandy)
Select a mission (EGA/Tandy)
Mission briefing (EGA/Tandy)
Select Video Mode
The Helicarrier in a daily mission (Tandy)
Tank landing (VGA 256 color)
Tank landing (EGA)
Tank landing with parachute (Tandy)
Start Mission (VGA 256 color)
Start Mission (EGA)
Start Mission (Tandy)
Mauler Damaged (VGA 256 color)
Caution!! (VGA 256 color)
Track Damaged (EGA)
Watch out tree! (Tandy)
Mission Status (EGA/Tandy)
Map (EGA/Tandy)
Select a mission (CGA)

Battle Command Screenshots

ZX Spectrum version

Loading screen
Main menu
Controls - including support for the unusual Kempston mouse
Mission list
Briefing for the simplest mission concept
Strategic map
Another mission plan
Player status
Arming
Shooting
Hit