User Reviews

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Critic Reviews

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89
Commodore 64Zzap! (Jul, 1987)
Together with the eight historical situations, the infinite choice of player-defined open sea combat and the option to custom-build maps, the potential variety of play is enormous and I rate sustaining interest as about as high a virtue as any game can have. It is usually a very difficult quality to judge for a review.
70
Apple IITilt (Jun, 1987)
Parallèlement, le programme gère les éventuelles collisions, l'efficacité des radars et les réparations. Un excellent jeu.
40
Commodore 64Computer Gaming World (CGW) (Nov, 1991)
The sequel to Warship (cf. infra), this simulation covers World War II in the Atlantic and World War I. Similar to its predecessor, it suffers the same strengths and weaknesses.
40
Apple IIComputer Gaming World (CGW) (Nov, 1991)
The sequel to Warship (cf. infra), this simulation covers World War II in the Atlantic and World War I. Similar to its predecessor, it suffers the same strengths and weaknesses.
40
Atari 8-bitComputer Gaming World (CGW) (Nov, 1991)
The sequel to Warship (cf. infra), this simulation covers World War II in the Atlantic and World War I. Similar to its predecessor, it suffers the same strengths and weaknesses.