A sudden climatic change triggers a global crisis and a dramatic betrayal propels an adolescent misfit from obscurity into the middle of a conflict that pits one ancient enemy against another in an epic battle for survival. The Battle Engine Aquila world consists of a series of islands that are the result of devastating climatic change brought on by centuries of atmospheric pollution. Rising water levels and floods have left only the highest ground above water. With land at a premium, tensions have built between the surviving nations, as each one tries to stake a claim to the precious dry land, increasing the landmass for their swelling populations. Each encounter takes place upon a vast battlefield, with war raging between two feuding sides - the Forseti and the Muspell. This is a major war, with thousands of units engaged on each side, ranging from infantry to tanks, planes, battleships and artillery. You alone must pilot the fearsome Battle Engine Aquila, a behemoth war machine and the single most destructive unit on the battlefield, capable of patrolling from the ground or attacking from the air. One-on-one you can destroy most individual enemy units, but you can't take them all out single-handed - there are simply too many of them!
Contributed by havoc of smeg (15582) on Jun 25, 2010.
ATARI SHIPS "BATTLE ENGINE AQUILA" FOR XBOX AND PLAYSTATION 2
Date: January 27, 2003
PlayStation 2 Magazine (PSM) Recommends As "Must Buy"; Official Xbox Magazine gives Shooter 8.3 out of 10 rating
LOS ANGELES--Jan. 27, 2003-- Atari shipped the eagerly-anticipated "Battle Engine Aquila" to retail stores nationwide this week for the PlayStation®2 computer entertainment system and the Xbox(TM) video game system from Microsoft. Developed by Lost Toys and published by Atari, "Battle Engine Aquila" is a fierce and frenetic shooter that puts players at the helm of the most advanced war machine ever created -- the "Battle Engine Aquila." Tasked with protecting a world from hostile rebel forces, players will utilize an impressive and visually stunning arsenal of pulse cannons, micro missiles, spread bombs and much more, each critical to prevailing in the game's continuously evolving war zone.
"'Battle Engine Aquila' represents an incredibly fresh and modern approach to the classic shooters of the past -- overwhelming odds, incredible weapons, and, of course, gigantic mega-bosses. The comparison really stops there, however, as 'Battle Engine Aquila' breaks new ground on nearly every game play front," said Jean-Philippe Agati, senior vice president and general manager of Infogrames' Los Angeles studio. "Epic battles featuring hundreds of land, air and sea units on screen at any given moment, a first person perspective, open-ended primary and secondary mission objectives, selectable wingmen, modifiable weapon load outs and resupply ships are just a few of the many game play features that are sure to make 'Battle Engine Aquila' a necessary addition to any gamer's library."
The battle begins on the planet Allium where climactic changes have caused sea levels to rise creating a significant reduction in habitable land. As a result, tensions have escalated to the breaking point between the two major planetary factions, the Forseti and Muspell. As Hawk Winter, players are thrust into the rapidly escalating conflict as the pilot of the "Battle Engine Aquila" -- the most powerful weapon in the war. Modified to player specifications, and operated from a first person perspective, the "Battle Engine Aquila" is capable of unleashing its considerable might in a variety of ways. By ground, in Walker Mode, players will take advantage of the Battle Engine's most powerful weaponry, including the Pulse Cannon, Rail Gun and Flux Missile. By air, in Jet Mode, players can more effectively dispatch enemy fighters and landing craft, using Micro Missiles and the Vulcan Cannon, or move quickly to critical points in the conflict to lend a helping hand.
Featuring modifiable weapon load outs, selectable wingmen and a host of allied troop, tank, air and sea craft support, "Battle Engine Aquila" presents players with a near endless variety of options with which to overcome opposing forces. However, the Battle Engine cannot accomplish the game's increasingly difficult missions alone and thus must both seek and provide support to its allied forces. Mission objectives vary significantly from surgical search and destroy strikes to minimalizing allied troop losses to escorting bomber and aircraft carrier convoys. Players who successfully complete primary and secondary objectives are graded on their performance and have an opportunity to unlock "EVO" versions of every mission in the game. "EVO" missions are significantly harder and present new challenges, such as enemy forces with more entrenched positions, greater numbers of enemy forces as well as night and daytime variations. In all, "Battle Engine Aquila" features more than 40 missions in a branching storyline with multiple endings.
In addition to the single-player campaign, "Battle Engine Aquila" features several additional modes of play, including Co-Op Mode allowing two players to team up and battle through several missions together; Skirmish Mode, which pits two players and their entire armies against each other in a fight to the finish; and, Versus Mode, a one-on-one fight between two Battle Engines in deadly arenas.
"Battle Engine Aquila" is now available for the PlayStation®2 and Xbox at retail stores nationwide with an estimated retail price of $49.95 and an ESRB rating of "T" for Teen. Additional information about "Battle Engine Aquila" can be found online at www.battleengine.com, which features downloadable and streaming game play movies, screenshots, character bios, weapon and vehicle statistics and much more.
New York-based Infogrames, Inc. (Nasdaq:IFGM) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles are distributed under two brand lines: ATARI, hard-core, genre-defining games such as "Driver(TM)," "Enter the Matrix(TM)," "Neverwinter Nights(TM)," "Stuntman(TM)," "Test Drive®," "Unreal® Tournament 2003," and "Unreal® Championship"; and INFOGRAMES, mass-market and children's games such as "Backyard Sports(TM)," "Nickelodeon's Blue's Clues(TM)" and "Dora the Explorer(TM)," "Civilization®," "Dragon Ball Z®" and "RollerCoaster Tycoon®." Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.infogrames.com.
Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.
Contributed by Xoleras (66128) on Aug 18, 2005.
An aged world is on the brink, military stealth is its only lifeline. The planet's most powerful battlecraft is in your hands.
- Full scale shoot 'em up, where your tactics affect frontline strategies
- Featuring almost 50 types of friendly and enemy units
- Mass destruction capability through 10 different weapons
- Experience combat on 12 huge, incredibly detailed islands
- Engage in full-on conflict in more than 25 scenarios
Contributed by MAT (94064) on Mar 30, 2005.
The forces of the Forseti and the evil muspell are in a fight to the death. You are Hawk Winter. Plucked from obscurity to pilot Battle Engine Aquila. Airborne or on land, Aquila's awesome fire power alone won't blaze a trail to lift the Forseti from oblivion. Tactics must be switched, new strategies hatched. Act with brutal efficiency or else let time be your executioner.
In diesem futuristischen Szenario wurde unser Planet durch dramatische Klimaveränderungen in eine riesengrosse Pfütze verwandelt. Zwei befeindete Fraktionen führen einen ständigen Krieg um die letzten verbleibenden Hektar des trockenen Festlands. Die Spannungen zwischen den Forseti und den Muspell sind nahe dem Siedepunkt - der Besitz von Grund und Boden ist das höchste Gut auf Erden. Nun liegt das Schicksal der überfluteten Nationen in den Händen eines einzigen Jungen ...
- Mehrspieler-Option mit geteiltem Bildschirm für Zwei-Spieler-Schlachten.
- Kämpfen Sie allein oder gewinnen Sie die Unterstützung von alliierten Streitkräften.
- Patroullieren Sie auf dem Land oder greifen Sie aus der Luft an.
Contributed by Xoleras (66128) on Sep 15, 2004.
Mitten in dieser verzweifelten Lage übernimmt Aussenseiter Hawk das Steuer der hoch entwickelten Kriegsmaschine der Forseti, der furchterregenden Battle Engine Aquila. Schlüpfen Sie in die Rolle des jungen Helden auf dem Pilotensitz dieses riesigen, japanisch anmutenden Kampfroboters und versuchen Sie, Ihrem Volk die letzten verbleibenden Überreste der Terra Firma zu sichern.
Sie müssen sich mit zwei verschiedenen Arten des Gameplays vertraut machen, da die Action sowohl am Boden als auch in der Luft stattfindet. Stürzen Sie sich in Arcade-mässige Action und greifen Sie Ihre Gegner auf dem Schlachtfeld an oder holen Sie die bösen Jungs einen nach dem anderen vom Himmel. Battle Engine Aquila ist in erster Linie als First-Person-Shooter angelegt. Ein gehöriger Schuss Strategie verleiht dem Spiel jedoch einen zusätzlichen Reiz.
Erschliessen Sie bei Ihrem Kampf um das Festland riesige Landschaften mit erstaunlich detaillierten Schlachtfeldern, auf denen sich Dutzende von Kampf-Einheiten bis aufs Blut bekämpfen. Unter Ihren Gegenspielern befinden sich Infanterie, Panzer, Flugzeuge, Schlachtschiffe und Artillerie, deren grösstes Vergnügen darin besteht, Ihnen das Leben schwer zu machen. Glücklicherweise ist die Battle Engine Aquila eine überlegene Kampfmaschine, die aus den meisten Möchtegern-Gegnern in kürzester Zeit Kleinholz machen kann. Ausserdem steht Ihnen ein cooler Mehrspieler-Modus zur Verfügung, bei dem zwei Spieler in einer Vielzahl von Standard-Situationen Kämpfe von Roboter zu Roboter austragen können.
Die Tiefe und die Vielfalt des Spiels ist wirklich beeindruckend - Tausende von Einheiten liefern sich blutige Schlachten inmitten üppiger Landschaften. Kämpfen Sie allein oder mit der Hilfe von alliierten Streitkräften - die mehrschichtigen Strategien ermöglichen Ihnen ein grösstmögliches Gefühl der Freiheit. Ein Spiel mit riesigen Robotern, umfangreichen Schlachten und First-Person-Shooter-Action - Hurra!
" Although Battle Engine Aquila is fundamentally an arcade style Mech Shooter, there is a heavy strategic element that adds the required depth to make the game more than just a flight of fancy. It's refreshing to play a well-produced title that hasn't had to rely on the bells and whistles of licences or a mountain of marketing budget in order to deliver a genuinely enjoyable and relatively sophisticated experience. 8/10" - Official Australian Xbox Magazine
Contributed by Xoleras (66128) on May 07, 2004.
- Detailed, complex battlefields, with thousands of units drawn over lush, rolling landscapes - with the player right in the middle!
- Immediate, addictive arcade gameplay.
- Multi-layered strategies allowing the player to choose the way they want to approach each level.
- Detailed plot following the development of the lead character and his involvement in the war.
- A sheer scale and scope of battle never seen before in a shoot-em-up.
- Multiplayer split-screen mode where 2 players can take each other on in set battle pieces.
Contributed by Xoleras (66128) on May 05, 2004.
Immersed in a series of increasingly frantic missions, you - playing the part of Hawk, the pilot of the prototype Battle Engine, codenamed Aquila - take part in a saga that sweeps across a ravaged globe. One man can make a difference… A sudden climatic change triggers a global crisis and a dramatic betrayal propels an adolescent misfit from obscurity into the middle of a conflict that pits one ancient enemy against another in an epic battle for survival. The Battle Engine Aquila world consists of a series of islands that are the result of devastating climatic change brought on by centuries of atmospheric pollution. Rising water levels and floods have left only the highest ground above water. With land at a premium, tensions have built between the surviving nations, as each one tries to stake a claim to the precious dry land, increasing the landmass for their swelling populations.
Each encounter takes place upon a vast battlefield, with war raging between two feuding sides - the Forseti and the Muspell. This is a major war, with thousands of units engaged on each side, ranging from infantry to tanks, planes, battleships and artillery.
You alone must pilot the fearsome Battle Engine Aquila, a behemoth war machine and the single most destructive unit on the battlefield, capable of patrolling from the ground or attacking from the air. One-on-one you can destroy most individual enemy units, but you cant take them all out single-handed - there are simply too many of them!
"Fast...stunning...impressive, most impressive" - IGN
"Large and detailed, graphically impressive..." = PSM
Take control of the Battle Engine, the war's most powerful weapon, and engage in real-time combat in massive environments.
Transform from flight mode to ground mode and attack with vulcan cannons, flux missiles and nine other devastating weapons.
LEAD BY FORCE
Progress through a branching storyline of 43 missions with advanced variations.
Battle with or against a friend in three, intense multiplayer modes - Skirmish, Versus and Cooperative.
Contributed by Corn Popper (69642) on Dec 14, 2003.