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Commodore 64
Amstrad CPC
ZX Spectrum
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What can you add to Battleship over the pencil and paper version? A computerized opponent, fairly obviously, as well as the chance to play without using up the earth’s limited paper and pen resources. The possibility of cheating is removed as well.

Elite go beyond this by changing the shapes of the ships to be more Tetris style, and allowing these to be placed at each of the 4 main angles. A ‘Salvo Fire’ mode sees each player fire a succession of shots (each of your six ships gets four shots a turn until it’s sunk), meaning that strategic play involves firing on a wide range initially in the hope of finding a ship, before homing in on the area in the next turn. Finally, there’s an animated sequence for each go, which is depicted as an air strike. As well as standard two-player games, there’s also a multi-player mode in which the winner’s score accumulates until he loses, allowing for a “winner stays on” structure if there are 3 or more of you.


Battleship ZX Spectrum In this version the ships are auto-placed but can be moved
Battleship Commodore 64 One of my ships have been nuked
Battleship Atari ST Nothing hit this time
Battleship Commodore 64 Firing your guns

Alternate Titles

  • "Battle Ships" -- International title

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Sep, 1987 10 out of 10 100
Computer and Video Games (CVG) Commodore 64 Sep, 1987 10 out of 10 100
Computer and Video Games (CVG) Amstrad CPC Sep, 1987 10 out of 10 100
ASM (Aktueller Software Markt) Atari ST Oct, 1990 9.6 out of 12 80
Commodore User Commodore 64 Sep, 1987 8 out of 10 80
ASM (Aktueller Software Markt) Commodore 64 Sep, 1987 9 out of 12 75
ST Action Atari ST Jun, 1988 66 out of 100 66
Zero Atari ST May, 1990 55 out of 100 55
ACE (Advanced Computer Entertainment) Amiga May, 1988 523 out of 1000 52
Happy Computer Amstrad CPC Sep, 1987 9 out of 100 9


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Contributed to by Agamenon3 (3406) and Martin Smith (63028)