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Set 40 years before the Sci-Fi Channel's 2004 Battlestar Galactica miniseries, the game acts as a prequel to the events in the new series. Players control Captain William Adama as he participates in 15 missions leading up to the end of the First Cylon War.

Missions are tightly scripted. Players control three varieties of Viper fighters, as well as captured Cylon raiders, depending on the needs of the mission. Players also will man the stationary defense turrets on board the Galactica. Missions have clear goals, often with time limits, and are expressed and tracked through voiced radio chatter between wingmen and Galactica's war room. Players are graded in a variety of areas after each level (including accuracy and keeping wingmen alive), and unlock upgrades and bonus material for high ratings.

Players control their craft from either a first or third person view. Fighters have unlimited ammo, missiles, and auto-repair any damage taken, but only if enough recharging energy is available. Firing weapons and using afterburners drain energy, and the fighter only repairs itself when the energy level is full. Players must be aware of their energy usage to keep from running out at critical moments.

Missiles on every craft can also be configured on the fly through an option in the pause menu. Pilots can program missiles to have increased power at the cost of speed, or increase maneuverability at the cost of blast radius. This system allows players to adapt their missiles to the current needs of the mission, from swatting down formations of fighters to breaking through a capital ship's defenses.

Though it acts as a prequel to the new series, art and design is pulled from the original 1978 Battlestar Galactica. The intro from the original series is used. Cylons Raiders, Colonial Vipers, and the Galactica itself use the original designs, Cylons themselves look like the original chrome toasters, and the reptilian race that created them (in the original series, not the reboot) make appearances.


Battlestar Galactica Xbox Using the guns. The smaller crosshair shows where to shoot.
Battlestar Galactica Xbox Main menu.
Battlestar Galactica PlayStation 2 The game has three controller configurations, neither of which is customisable
Battlestar Galactica PlayStation 2 Starting a new game<br>First the player supplies a three character player id and selects a difficulty level, just Normal & Expert to choose from, then this menu pops up

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Critic Reviews

Next Level Gaming Xbox Dec 11, 2003 80 out of 100 80
Next Level Gaming PlayStation 2 Dec 11, 2003 80 out of 100 80
GamePro (US) Xbox Nov 25, 2003 4 out of 5 80
Gamigo Xbox Jan 31, 2004 7.8 out of 10 78
Game Chronicles Xbox Jan 29, 2004 7.7 out of 10 77
Game Chronicles PlayStation 2 Jan 29, 2004 7.5 out of 10 75
Game Captain Xbox Jan 06, 2004 74 out of 100 74 PlayStation 2 Dec 03, 2003 10 out of 20 50 Xbox Dec 24, 2003 10 out of 20 50
FileFactory Games / Gameworld Network Xbox Jan 13, 2004 15 out of 100 15


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Contributed to by John Mamais (10)