Our Users Say
|Combined User Score
MobyRanks are listed below. You can read here
for more information about MobyRank.
This amazing first-person tank game looks and plays flawlessly. In fact, this Atari 2600 edition is arguably more playable than its 3D arcade cousin!
This is very fun and can be a bit of a heart-pounder, although the controls, even though they respond really well, take a bit of getting used to, since you have two joysticks, one for each tank tread, so you're going to have to learn how to move your tank around properly in order to survive. I couldn't understand the controls at all the first time I played this, but I got used to them fairly quick.
(Jun 27, 2013)
Technisch war das Modul schon damals auf hohem Niveau. Die Grafik ist ordentlich und wurde für das Atari 2600 komplett überarbeitet. So darf man das Spiel in Farbe genießen. Auch die Soundeffekte gefallen und fügen sich gut in das Spiel ein. Die Steuerung ist auch denkbar einfach. Entweder ihr dreht euch nach links oder rechts und auf Knopfdruck gebt ihr einen Schuss ab.
Proving that Battlezone hadn't lost its lustre, the franchise was revived in 1998 (though largely in name alone) for a series of PC titles. The original, however, is tank-busting arcade purity.
Frustrating as it may be, "Battlezone" is still a blast today even after the likes of "Battletank" on the 16-bit consoles. The simplicity gives the proceedings a sense of urgency, knowing death is always just a radar blip away. Yes, the arcade version is a better game, but you can find this one on E-Bay for a dollar. I'm sure that decision is an easy one.
Battlezone's longevity in the arcade is proof that the game is entertaining, but its subsequent popularity in the VCS market confirms this. When Battlezone was created, vector-graphics afforded results which were impossible to achieve with solid graphics and, in this case, it is certainly not detrimental to the game-play.
Purchasing a copy of Battlezone at a reasonable price probably won't give you buyer's remorse, but it's not a game that you'll feel compelled to rush out and tell all of your friends about.
The controls take a little getting used to; they simulate the two-level controls as used by the arcade game, rather than the standard joystick layout. The line drawing of the graphics is, as Quicksilva claims, fast - and this is probably the best version I've played on the Spectrum. Honest!
Battlezone isn't a perfect conversion although there are minor graphical alterations which make it a graphical improvement over the original coin-op, but the game itself is limited.
It would have been better if Atari had not given its permission to Quicksilva to produce Battle Zone as the game is no better than the original arcade version. Many companies at least try to add a new element to such games or put something extra into the graphics.
Although Battlezone is a very faithful conversion of the original, its plodding, rather repetitive gameplay looks primitive by today's standards. I can't see it appealing to anyone but the most forgiving game players.
Battlezone is for some reason a popular title among Atari 2600 fans, likely because they can't admit they've only played it for a few seconds. There is no reason to own this game. I got it in a lot, played it a few minutes, tried four more times to give it a fair shot and threw it away. Best do the same.
Battlezone ist kein Spiel in der Bedeutung dessen, was man schlechterdings unter „Spiel“ als Definition versteht. Spaß kommt nicht auf. Dieses „Spiel“, das — im Gegensatz zum Arkadenspiel — nicht für Spielernaturen ab 18 Jahre, sondern für Jugendliche konzipiert ist (denn sie bilden die Hauptzielgruppe der Videospielsysteme), ist eine paramilitärische Ausbildung. Kinder sollen offenbar frühzeitig erkennen, was es heißt, sich in einem in Teilbereichen echt simulierten Krieg zu befinden. Und wie ist das doch schön! Sogar Punkte kann man dabei erzielen!
Hinzu kommt daß Battlezone schlicht langweilig ist. Man beginnt mit dem „Spielen“ und hat ohne große Veränderungen bereits von Anfang an fast alles gesehen, was eingespeichert ist. Wem auch immer so etwas gefällt. Mir nicht!
This ill-advised Atari XEGS edition tries to emulate Battlezone's groundbreaking visuals with standard raster graphics, but it's a mess. Instead of razor-sharp objects that fluidly scale in and out, everything looks pixelated and moves in a jerky manner. It's even worse when objects overlap, creating shapeless blobs on the horizon. The animation is choppy as well, so when your tank turns everything shifts in an abrupt, unsightly manner. Firing a missile causes a small circle to appear in the center of the screen, but it's hard to tell if that missile is outgoing or incoming! The gameplay is far too easy in early stages, but nearly impossible in advanced stages as enemy tanks begin to outpace the poor frame-rate. There are a few good versions of Battlezone out there, but this is not one of them.