Arcade versionDevelopment of the original Battlezone coin-op was a team effort: Morgan Hoff was the project leader; Jed Margolin handled electrical engineering; Ed Rotberg programmed it; Roger Hector modelled all 3D objects as minimally as possible, and Howie Delman's vector-graphics generator was used#
References to the gameBattlezone units appear in the movies:
VolcanoOwen Rubin kept pestering Rotberg to make the volcano on the horizon active; Rotberg brushed him off, challenging Rubin to write the code for the volcano himself if he felt so strongly about it# The next morning, there it was sitting on his desk#
1001 Video GamesBattlezone appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott
Information also contributed by Nélio, PCGamer77 and FatherJack.
Contributed by Pseudo_Intellectual (43841) on Nov 01, 2006. [revised by : FatherJack (12302) and Patrick Bregger (98680)]. -- edit trivia