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Main Menu (looks the same as under Win95)
Shadowhunter library (while playing with Grace).
Time for writing some letters to Gabriel.
Mmm, maybe that lady can foretell something for me
Hmm, so this is the forest where that big bad wolf was.
Grace, wondering around the theatre to see if everything fits the place.
Now that door should be locked so noone can get out, right, heh heh.
And all this had to be built in less than six month... whow.
Putting all the puzzles about the lost Wagner opera together.
Hey, that paw print is as big as my handprint. Are you sure it's wolf we're talking about here?
In the royal hunter's club.
The typical dialogue window (talking to one of the club members).
Hey, what's with all the police here? Was there another murder?
Real-time labyrinth, hunt or be hunted.
While in wolf's shape, you'll have an extra ability, to smell.
There's someone watching you... and not through the eyes of human being.
Wolves share everything, women included ;)
Yup, these things happen only in dreams.
Okay, let's go hunting... just lemme pluck my ears, first.
Oh my, what big teeth you got there (no, this ain't no spoiler, this is far away from the game's ending).
Secret backdoor to the castle. Nothing but roses here, though.
Inside schloss Ritter, Gabriel's (now Grace's) bedroom.
In the house of Hubers, those who hired your skills as a shadowhunter to track down the werewolf.
You can watch the FMV in the original size without any stretching and black lines if you check that option.
What do you say, should I take the case or not?
Waking up at the Huber's farm.
Gabriel was hoping for a better car, but this too will do.
Grace found a secret passage in the castle Ritter.
Secret rose garden.
Gabriel Knight, the protagonist.
Grace is having trouble sleeping with all the weird dreams and case and all.
Browsing through the items in the inventory.
The clues led Grace to Altoetten church.
The priest does not speak English, but maybe if I show him something...
Outside of castle Ritter.
Munich's town square.
Gabriel drawing attention of the local detective by talking to the press.
That was a night to remember.
Firing at the wolf... or something.
Certain key events took place in the distant past.
The castle you inherited, from the game's intro.
Your supply bag. Empty it and fill your pockets with its contents.
Talking to Herr Doktor Klingman, who's not as nice as it appears in first hand.
Grinning to Xavier after getting the proper papers for joining the hunters club.
Grace Nakimura, your second character.
Playing with Grace. Starting in schloss Ritter.
Gerda, a firey opponent to Grace, but very nice woman in soul.
You'll have to do a lot before getting keys of Gabriel's car.
In St. George's Church, all of the Shattenjaeggers (Shadowhunters) of the past.
A farm of Huebers who lend it to GK while he shows his dark side.
Talking to von Zell, a first one to kill.
Gabriel Knight, our hero.
Schloss Ritter seems to have some love & escape oriented secret passages.
Grace Nakimura, our heroine.
Battling the first (were)wolf.
When Gabriel is bitten, the fate lies in the hands of Gracie.
Preparing the salvation opera.
Seeing through wolf's eyes, being a wolf.
Newspaper (Freistaat Bayern Zeitung)
Lycanthropes by Charles Jennings, Lore & Law
Lycanthropes, opened book
The Schattenjägger talisman
The less-than-pleasant Baron Von Zell
Kriminal komissar Leber, this ain't no NYPD Blue
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