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Overview of the records
The game contains some hints, but you can also disable them.
Forming a match, new gems will appear.
The result of matching a flare gem
A series of cascades for many points
The gems fly towards the screen ...
... and disappear into a tunnel towards the next grid.
The result of matching a star gem
A hypercube appears
I swappd the hypercube with a white gem.
Only 25 seconds left in this Speed session
Ready for a normal game
More diamond mining!
Main menu version 1.1
The spider is hungry, watch out!
Game over. The spider got your butterfly.
A new badge. Great!
Version 1.3 includes lightning mode and redesigns main menu again.
The second part of the main menu as of version 1.3
Lightning mode features initially one minute of game time.
However the game time can be extended when capturing time gems.
Board is being arranged
Making a match
A flame gem explodes
Moving on to the next level
No more moves
Star gem matched
Lots of effects
Time is out
Getting a badge
Title screen with main menu.
A star gem has been matched
Game over - no more moves
Making chain reactions
Zen mode has lots of weird options
Earning a badge - this is the game's achievements system
A hypercube removes all gems of a certain colour
Zen mode with mantras turned on
Lighting mode which is timed - time can be increased with time gems
Result of lighting mode
Quest mode menu
Gold rush - let's do some mining
Alchemy - by making matches the board turns to gold
Balance - I need to match the same amount blue and red gems
Avalanche - gems fall from the top
Buried treasure - which I have to dig up
Time bombs - don't let them blow
Ice storm - ice moves from the bottom
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