DescriptionThe signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.
- "האתגר האמיתי :NASCAR מירוץ" -- Hebrew spelling
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|Video Games & Computer Entertainment||NES||Jul, 1991||8 out of 10||80|
|Nintendo Power Magazine||NES||May, 1991||3.5 out of 5||70|
|ASM (Aktueller Software Markt)||DOS||Dec, 1991||8 out of 12||67|
|Power Play||DOS||Dec, 1991||56 out of 100||56|
|PC Joker||DOS||Dec, 1991||51 out of 100||51|
|Electronic Gaming Monthly (EGM)||NES||Jul, 1991||20 out of 40||50|
|Topic||# Posts||Last Post|
|Looking for a particular game...||2||Sciere (373769)
Mar 05, 2010
Copy protectionThe game has some pretty annoying copy protection. A password book consisting of four pages was included with the game. In the book, pictures of race tracks were displayed with some random numbers next to them. When launching the game, a number would appear on the screen. You then had to look the number up in the password book and select the corresponding track from the screen.
There were only 15 tracks, but guessing was still not very rewarding. Big deal you say, just look up the track in the password book. Well, that was a bit of a problem. All information was printed in black ink on a dark red paper. This made it impossible to photocopy, but worse, it gave you a headache for the rest of the day because it was some damn illegible. You actually had to put your nose on the paper and painfully focus your eyes at such a close distance to make out the text.