Print advertisement - PC Player 05/95:
ORIGIN CD-ROM Catalog 1996:
DER URSPRUNG NEUEN LEBENS
Lex heißt der synthetische, dreidimensionale Hauptdarsteller in Origins neuem fesselnden, interaktiven Film. Er erwacht in einer fremden Umgebung und muß das Geheimnis seiner eigenen Identität lösen. Perfekt simulierte Bewegungen, 8-Kanal-Digital-Soundeffekte und unglaublich detaillierte Hintergründe erzeugen eine dramatische Realität in diesem Action-Spektakel mady by Origin.
Contributed by Patrick Bregger (85268) on Apr 03, 2010.
Advertisement in PC Gamer, June 1995:
BioForge is about a nightmare made real. You don't know where you are, or who is in control, even the most essential concepts of identity have been stripped from your mind. Only the realization that something is not as it should be makes you take control of your destiny to rise, seek answers and fend for yourself in an insane and nebulous reality. Make your way through different indoor and outdoor environments, and get swept into a breath-taking drama upon which the fate of the universe depends.
When you break free of your security cell, you enter a laboratory set on the ruins of an ancient and long-dead alien civilization. The work of research archaeologists has been interrupted by the machinations of the scheming scientist who plans to use the advanced alien technology for his own ends. Now that you have escaped, the whole of his forces are leagued against you, and the situation accelerates when reinforcements arrive. There is a hostile alien on the prowl, a time-critical emergency situation to bring under control, and a tantalizing entrance to the alien civilization to investigate. Fighting your way through superior forces vies with the need to discover alternative ways of manipulating yourself and others in this exciting environment.
As game programming becomes more like commercial movie production, ORIGIN needs compelling, realistic characters that evoke deeper reactions from game players. The response to this need is the three-dimensional figures conceived and developed recently at ORIGIN. The System for Animating Lifelike Synthetic Actors (S.A.L.S.A.) was created to design figures that are more than just two-dimensional pictures. The use of camera shots in fully rendered sets, along with detailed realism, creates a movie-like feel which sets BioForge ahead of all other role-playing games in the market.
Contributed by Daniel Saner (2262) on Jul 20, 2007.
YOU ARE WHAT THEY MADE YOU...
Advertisement in Electronic Entertainment, March 1994:
Make them regret it!
Stripped of memory and enhanced with both human and alien technology, you were to be the perfect warrior.
Make your break for freedom as the star of ORIGIN's latest Interactive Movie. Lifelike animation of your character - whose every move you control - intriguing puzzles and truly interactive environments create a ground-breaking adventure. See for yourself.
Contributed by Belboz (6578) on Apr 26, 2001.
An ORIGIN Interactive Movie’
Stripped of memory, artificially enhanced with both human and alien technology, you are intended to be the perfect untraceable assassin for the scheming Mondite's master-stroke.
But it's more than a science-fiction computer game - it's an ORIGIN Interactive Movie. We've made a movie for you to star in, not just another game to play. Your interaction advances the story as you take your animated 3-D synthetic "actor" through a dramatic action-packed adventure.
- Employs the camera and editing techniques found in your favorite movies - from varied camera angles to rapid-fire cut sequences, long shots and closeups for emotional impact.
- Eliminates the artificial breaks between interactive and viewed portions of the game - the story is melded into a single cinematic experience.
- Directs the pacing and tempo so that the plot flows swiftly but smoothly, fueled by your decisions.
Contributed by Belboz (6578) on Apr 18, 2001.
Take the starring role in ORIGIN's latest Interactive Movie
Centuries in the future, a madman's intersteller plot is set in motion and only you have the skills, the position and the armament to stop it. You are the Mondites' first success in creating the perfect warrior.
Stripped of memory and enhanced with both human and alien technology, you are a primary element of their master plan -unless you can re-discover who you are, uncover your enemies' plan and make your break for freedom. But you'd better be quick --time and opportunity are running out.
Variable identity outcomes -your choices throughout the game determine your former identity from a list of experimental subjects.
Lifelike, fluid animation with 24 powerful combat maneuvers
Interactive background -from ground-to-air weapons, to monitors and projectile reflective surfaces
8-channel digital sound effects, cued by distance and camera location
3-D, texture-mapped synthetic actors whose images actually show the injuries suffered in combat
Multiple camera angles and beautifully rendered alien environments.
Contributed by Alan Chan (3657) on Dec 10, 1999.